KLM: Live High Five

On 28 August, KLM connects hundreds of people in Amsterdam and New York via a live interactive video display, letting strangers on the streets of two cities come face to face.

It echoes the kind of “city to city” street connection seen before, such as the French railway (SNCF) linking Lyon and Brussels.

How the high five contest works

The twist is competitive: the connected pairs are asked to high five each other through the screens. For every successfully timed high five, participants win two tickets to New York or Amsterdam.

In global travel marketing, adding a clear participatory mechanic, meaning a simple action anyone can attempt without instruction, turns a “nice moment” into a repeatable behavior people recruit others into.

Why a high five is the right interaction

A high five is universally understood and visually obvious at distance. It is also time-bound, which creates tension. People lean in. They coordinate. They try again. That retry loop, the quick cycle of attempt, miss, adjust, and try again, is where energy builds and the crowd becomes part of the content.

Extractable takeaway: Pick an interaction that is instantly readable to bystanders, time-bound, and designed to invite visible retries. That is how the crowd becomes the amplification.

What KLM is really buying here

This is a route brand idea, meaning a story that makes a specific connection between two places feel tangible, disguised as play: KLM makes the transatlantic connection feel immediate, human, and winnable. The real question is whether your activation makes distance feel collapsible in under five seconds. This is the right kind of public interactivity when your promise is connection between places. The prize is valuable, but the real asset is the public proof that the brand can engineer connection between two cities in a way passers-by can instantly grasp.

Patterns to borrow for your own city-scale activation

  • Use one gesture everyone knows. The simpler the action, the more strangers will attempt it without instruction.
  • Add a timing challenge. Time-based coordination creates drama and repeat tries.
  • Make the reward match the story. Here, tickets reinforce the “two cities” premise.
  • Design for crowds. The best interactions are legible to bystanders, not just participants.

A few fast answers before you act

What is KLM Live High Five in one line?

A live video street installation connecting Amsterdam and New York where timed high fives between cities unlock travel tickets.

What is the key mechanism?

Two public screens link strangers in real time, then convert the connection into a simple, repeatable contest action.

Why does the high five mechanic work so well?

It is universal, physical, and instantly readable. The timing requirement creates suspense and encourages repeated attempts.

What is the biggest execution risk?

If timing feedback feels laggy or unclear, people stop retrying. The interaction needs instant, visible confirmation so the crowd stays invested.

What is the transferable lesson?

If your idea is “connection”, make people physically coordinate across distance and reward the moment with a prize that matches the narrative.

Jimmy Kimmel: Halloween Candy Prank 2012

Last year for Halloween, talk show host Jimmy Kimmel challenged the parents of America to tell their kids that they ate all their Halloween candy and then video tape their reactions and share them on YouTube. The challenge was a huge success and the best-of compilation reportedly passed 34 million views within a year.

So this year, once again, Jimmy Kimmel issued the same challenge. The results are exactly as brutal and hilarious as you’d expect.

A late-night segment built from other people’s cameras

The mechanic is straightforward: a single, repeatable prank with a clear instruction. Tell the kids you ate the candy, capture the reaction, upload it, and label it so the show can find it. The audience does the filming. The show does the curation.

In mass-audience US entertainment formats, recurring viewer challenges turn a broadcast show into a participatory channel.

The real question is how you turn a simple prank into a recurring submission format people want to recreate.

This is smart format design, not just a funny late-night stunt.

Why it lands

It is a format, not a one-off. The joke is simple enough to repeat annually, which makes participation feel like joining a tradition.

Extractable takeaway: Repeatable audience challenges go viral when the instruction is easy, the emotional payoff is immediate, and the show’s role is tight curation. The audience supplies volume. The editor supplies pace and punch.

It scales because the setup is universal. Every family understands the stakes instantly. No explanation needed. Just the moment.

It is engineered for contrast. You get the full spectrum in minutes: outrage, tears, bargaining, moral lectures, and the occasional surprisingly mature response.

What this recurring prank format teaches

  • Write the participation brief like a recipe. One action, one prompt, one deliverable, one label.
  • Design for low production. If it can be filmed on a phone with no setup, you will get scale.
  • Make the headline self-evident. If people can describe it in one sentence, they will share it.
  • Curate ruthlessly. The “best-of” cut is what turns raw clips into a watchable story.

A few fast answers before you act

What is the core idea behind this Jimmy Kimmel challenge?

A simple prank prompt that viewers can easily recreate, then submit, allowing the show to compile the best reactions into a tight, shareable segment.

Why does it work so well as a recurring format?

Because the setup is instantly understood, participation is easy, and each year produces fresh reactions without changing the concept.

Is this “user-generated content” or just a TV bit?

Both. The audience generates the footage. The show packages it into a broadcast-quality narrative through editing and selection.

What makes the compilation feel addictive to watch?

Fast escalation and variety. Each clip delivers a quick emotional hit, and the edit keeps the pace moving before any one moment drags.

What is the transferable lesson for marketers?

If you want mass participation, create a repeatable prompt with an immediate emotional outcome, then invest in curation so the best entries become the distribution engine.