Volkswagen: Talking Newspaper Ad

In India, Volkswagen has created a “talking” press ad that makes a newspaper behave like a greeting card. Reports described it as one of the most talked about topics of the day on Facebook and Twitter, because the ad does something print is not supposed to do. It speaks.

If you bought the Times of India edition carrying the special wrap, you would have seen a clutter-breaking execution with a built-in audio module. When you open the newspaper, a light-sensitive sensor acts like a switch and the message starts playing. Fold the paper and the audio shuts off.

The activation is widely reported as part of Volkswagen’s launch push for the Vento, executed at massive scale in India’s daily press.

Print that behaves like a device

The genius here is not the audio file. It is the interface. Open equals on. Close equals off. That single rule makes the experience feel magical, because it requires no instructions and no “tech literacy”. The paper itself becomes the power button.

It also creates a physical moment of surprise in an environment that is normally predictable. You expect ink. You do not expect a voice.

In mass-circulation newspaper markets, turning a silent medium into a sensory one is a reliable way to earn attention, as long as the mechanic is instant and self-explanatory.

Why this spread so fast

The format does the distribution work. People do not share “a new car ad”. They share “my newspaper started talking”. That is the difference between a message and a story.

It also turns the reader into a demonstrator. Once you discover it, you want to show someone else by repeating the action. Open. Close. Open again. That loop is built for office desks, breakfast tables, and social feeds.

What Volkswagen is really buying

The business intent is to make “arrival” unmissable. A new model launch needs attention in a crowded category, and this format forces a moment of engagement even if someone is only half-reading the paper.

It also signals “German engineering” through the medium itself. The ad does not just claim innovation. It performs it.

What to steal

  • Build a one-rule mechanic. If people can explain it in one sentence, it will travel.
  • Make discovery physical. The more “showable” the action, the faster it spreads.
  • Let the medium carry the proof. If you are selling engineering, make the communication feel engineered.
  • Design for repeat demonstration. A loopable experience gets re-played and re-shared.

A few fast answers before you act

How does a “talking newspaper” ad work?

A small audio module is attached to the printed wrap or page. A light-sensitive sensor detects when the paper is opened and triggers playback. Closing or folding the paper stops the audio.

Why is this more effective than a normal print ad?

Because it forces a moment of attention through surprise, and it creates a story people repeat. The format itself becomes the message.

What kind of campaign is this best suited for?

Launch moments, announcements, and “new arrival” messaging, where the job is to break through clutter and get people talking immediately.

What is the biggest risk with sensory print executions?

Annoyance. If the audio is too loud, too long, or hard to stop, the novelty flips into irritation. The on and off behavior must feel fully under the reader’s control.

What should you measure if you run something like this?

Earned mentions, correct retelling of the mechanic, and immediate brand linkage to the intended message. If people talk about the talking paper but forget the brand, you paid for novelty, not impact.

Esquire’s Augmented Reality Issue

You open a print issue of Esquire and the pages do not stop at ink. You point a webcam or phone at a marked page and the magazine layer expands. Video clips play, 3D objects appear, and extra content sits directly on top of the printed layout. The issue behaves like a portal, not a publication.

The move. Extending print with augmented reality

Esquire experiments with an augmented reality-enabled issue that connects physical pages to digital experiences. The print product becomes the trigger, and the digital layer becomes the reward for curiosity.

How it works. Markers plus a camera

  • Selected pages include visual markers designed to be recognized by software.
  • The reader opens the AR experience on a computer webcam or mobile device.
  • When the camera recognizes the page, digital content overlays the magazine.
  • The overlays can include video, interactive elements, and 3D objects tied to the editorial content.

In publishing and brand media, augmented reality works best when the page itself becomes the interface rather than a detour to a separate destination.

Why it matters. A magazine that behaves like a medium

This is not a banner ad placed on paper. It is a format shift. The reader keeps control, but the magazine now has depth. Print becomes interface, and “extra content” becomes spatial and contextual rather than hidden behind a URL.

What to take from it. Designing for the moment of discovery

  • Use print as the entry point. A physical artifact can still be the strongest trigger for attention.
  • Reward curiosity quickly. The first overlay has to land fast to justify the setup.
  • Keep the experience editorial. AR works best when it extends the story, not when it interrupts it.
  • Plan for repeatable templates. Once the pipeline exists, AR pages become a scalable content format.

A few fast answers before you act

What is Esquire’s augmented reality issue?

A print magazine issue that unlocks digital overlays like video, interactive elements, and 3D objects when a camera recognizes marked pages.

What do readers need to experience it?

A webcam or phone camera, plus the AR experience that recognizes the markers in the issue.

What kind of content can appear?

Video clips, interactive elements, and 3D overlays tied to the editorial pages.

Why is this different from typical digital add-ons?

The print page becomes the interface, so the digital layer is contextual and anchored to the physical layout.

What is the transferable lesson?

Treat physical media as an activation surface, then design a fast, editorially relevant reveal that makes the extra layer feel earned.