Fanta: Lift & Laugh

A school elevator that refuses to stay boring

Ogilvy Brazil sought to reinforce Fanta’s brand image of “joy” in the USA. So they came up with an elevator prank called “Lift & Laugh”.

An elevator in a school in Atlanta was chosen to arouse students curiosity and laughter. In the elevator they installed a device that responded to the movements and comments from the students.

The mechanic: a responsive space that reacts back

This works by turning a routine moment. waiting for an elevator ride. into an interaction loop. The environment listens, then answers in real time, so the people inside start experimenting to see what triggers the next reaction.

An ambient ad is a brand experience placed in an everyday setting, where the setting itself becomes the medium and the message is delivered through participation.

In youth and soft drink marketing, “joy” only sticks when it is felt in-the-moment, not just claimed in a tagline.

Why the prank lands with students

It creates instant permission to play. The elevator is a confined stage, the reactions are immediate, and the group dynamic amplifies everything. If one person laughs, everyone joins, and the experience escalates without needing instruction.

Because the trigger is the students own movement and comments, the fun feels earned. That makes the memory durable, and more likely to be retold outside the elevator.

The business intent: make joy a repeatable brand behavior

This is not just a one-off gag. It is a proof point for a positioning idea. Fanta turns dull places into fun places. If the experience is good enough, the brand gets earned attention plus social retell value without needing to push product features.

In the end many students did not want to get off the elevator and asked for a repeat trip.

What to steal if you want an experience people replay

  • Make the interaction discoverable. People should learn the rules by trying, not by reading.
  • Reward experimentation fast. Short feedback loops create momentum.
  • Design for groups, not individuals. Laughter spreads socially. Build for that amplification.
  • Anchor the behavior to your brand. The “why” should map cleanly to what you stand for.

A few fast answers before you act

What is Fanta’s Lift & Laugh?

It is an elevator prank experience where the elevator reacts to students’ movements and comments, turning a normal ride into a playful, responsive brand moment for Fanta.

How does the elevator prank create engagement?

It uses immediate cause and effect. People try something, the elevator responds, and the group starts experimenting together to trigger more reactions.

What should brands learn from this format?

If you want “fun” as a brand attribute, build it into a situation people already live. Then make participation the delivery mechanism, not a message about participation.