
The 2009 campaign from ING bank that focuses on easy features…by JWT Bangalore.

The 2009 campaign from ING bank that focuses on easy features…by JWT Bangalore.

Here is a great ad from Vodafone…done by an agency called Santo from Argentina.
Have we not all gone through this emotion at some point of our life? đ
Only available from New Yearâs Day to Easter Day, the Cadbury Creme Egg is one of the best selling confections in the U.S., Canada, and the United Kingdom.
In a bid to boost Creme Egg sales in the lead-up to Easter, Cadburyâs has come up with some really unique bus shelter ideas in the UK.
Waiting for a bus is boring. Now though, you can fill this time by playing Cadburyâs first ever interactive outdoor game called Splat the Egg.
The mechanism is classic context hijack. You take a moment with unavoidable dwell time, add a clear instruction, and reward participation with a small burst of fun. The shelter becomes the interface, and the product becomes the âgame objectâ.
In European FMCG launches with seasonal availability, interactive out-of-home can act as both reminder and recruiting surface, converting passive footfall into active brand experience.
It works because it reframes waiting as choice. Instead of being stuck, you get something to do. And once one person starts, the social proof pulls in the next. A bus stop is already a small crowd. The game turns it into a moment people watch and talk about.
Creme Eggâs limited availability is built for anticipation. This activation makes that anticipation physical. It pushes mental availability ahead of Easter and ties the product to a playful ritual rather than just a purchase.
Is this the future of advertising. Every lamp post and bus shelter calling out to be stroked, touched or hit?
For those who won’t have the chance to experience the real thing. You can have a go at the online version at www.cremeegg.co.uk/greateggscape/.

An interactive out-of-home activation that turns a bus shelter into a playable game, letting people waiting for a bus engage with a Creme Egg-themed experience.
Because they come with natural dwell time. People are already waiting, so the activation converts idle minutes into engagement without asking for extra effort.
Context hijack plus a simple interaction loop. A clear instruction turns a waiting moment into a quick burst of fun, and the shelter becomes the interface.
To build anticipation for a seasonal product and tie scarcity to a playful ritual that increases mental availability ahead of Easter.
Build simple viewer control into the medium at moments of forced waiting, and design for spectators as well as participants so the crowd becomes distribution.