Mobile Controlled Banner Game

Here is a pretty innovative banner ad from AlmapBBDO in Brazil for Gol Airlines. The banner ad challenged people to think about what it would be like to fly on their mobile phone. So users were asked to submit their mobile number into the banner and seconds later they got a live call with flight instructions as the page transformed into a flying game controlled directly from their mobile.

Users would fly the virtual plane across Brazil’s biggest travel website, throwing in a couple of tricks as the latest deals appeared with each destination they flew over. Flying was easy as users touched numbers on the keypad to change directions and activate special manoeuvres. The ad finishes by reminding customers that flying is easier when they check-in via their mobile phone.

Mercedes-Benz: Flying Car

Mercedes-Benz, with the help of Ponto de Criacao from Brazil, executed a highly segmented vertical action to increase visibility for the brand among top executives and business people. Stickers of the SLS AMG, also known as “gull wing”, a new edition of the brand’s iconic model, were stuck to windows in shuttle flights frequently used by the target audience.

Flying Car by Mercedes Benz

As a courtesy, passengers also received a miniature car.

Flying Car by Mercedes Benz

In one month, 100% of the target audience was reached, nearly 400 executives.

Why this placement is so effective

  • Context does the work. The illusion only makes sense in-flight, which turns a standard window view into a brand moment.
  • Precision beats scale. Shuttle flights concentrate the exact audience Mercedes-Benz wanted, without wasting impressions.
  • Low friction, high memorability. A simple sticker creates an instant “did you see that?” effect, then the miniature car extends the memory.

What to take from it

When the audience is narrow and valuable, distribution can be the idea. This activation did not rely on complex tech. It relied on selecting the right corridor, placing the message where attention is naturally high, and creating a visual that feels native to the moment.


A few fast answers before you act

What was “Flying Car” by Mercedes-Benz?

It was a targeted activation that placed SLS AMG window stickers on shuttle flights, creating the illusion of the car “flying” outside the aircraft window for executive travelers.

Why use shuttle flights for this?

Because those routes clustered top executives and business travelers, delivering near-perfect audience fit with minimal wasted reach.

What role did the miniature car play?

It extended the experience beyond the flight as a physical takeaway, reinforcing recall after the moment passed.

What is the transferable pattern?

Pick a narrow, high-value corridor, design a context-native visual that only works there, then add a small physical extension to carry the memory forward.

Kaiak: The Online Banner You Could Smell

A banner that refuses to stay “just digital”

Everyone loves cool ad executions, but some are clearly advertising for advertising people. This one shows up at exactly the right time. Award-show season.

The work comes out of Brazil for Kaiak, Natura’s men’s fragrance. Kaiak has been reformulated, and the brief is simple but brutal. How do you sell a new scent online when the one thing people want to do is smell it?

Click the banner. Get the scent.

ID/TBWA solves it by building the missing sense into the media placement itself. Custom hardware is attached to computers in lan houses (cyber cafés) across Brazil. A special banner appears on the browser start page and reads, “The best selling men’s fragrance in the country just changed. Want to try it? Click this banner. It’s scented.”

When someone clicks, a scented strip physically emerges from the attached device. The digital impression turns into a real sample in the moment where “try” normally breaks down online.

In Brazilian urban markets where lan houses function as high-traffic digital hubs, turning a cyber café PC into a sampling machine creates mass trial without needing retail testers.

Why it lands: the medium becomes the product experience

The reason it works is not novelty alone. It removes the biggest barrier in fragrance e-commerce. Confidence. Instead of asking the viewer to imagine a scent, it lets them verify it immediately. The click is not a promise. It is the delivery mechanism.

The business intent: accelerate trial for a reformulated bestseller

This is a trial engine dressed as a banner. The goal is to reduce hesitation around change, create fresh talk value around “it’s different now”, and push people toward purchase with a sensory proof point that normal digital formats cannot provide.

What to steal if you want digital to do something physical

  • Identify the missing sense. If the product relies on touch, smell, or taste, do not pretend pixels can replace it.
  • Build a credible “try now” moment. Sampling only works when the action and the reward are tightly coupled.
  • Choose distribution points with dwell time. Cyber cafés, waiting rooms, and shared devices can behave like miniature retail networks.
  • Keep the instruction brutally simple. The banner copy does not explain the tech. It explains the outcome.

A few fast answers before you act

What is the “scented banner” for Kaiak?

An online banner placed on cyber café computers that dispenses a physical scented strip when the viewer clicks, enabled by custom hardware attached to the PC.

Why build hardware for a banner campaign?

Because fragrance requires sampling. The hardware turns a digital click into immediate product trial, removing the biggest barrier to buying scent online.

What is the core mechanism?

“Try now” is built into the media unit. The banner instruction is simple, and the click triggers a physical delivery moment that proves the claim.

What does this teach about selling “sensory” products digitally?

If touch, smell, or taste drives purchase confidence, you need a credible bridge to real-world experience, not just better copy or imagery.

What is the most transferable takeaway?

Identify the missing sense, then engineer a sampling moment where action and reward are tightly coupled and instantly legible.