Depaul UK: iHobo

It is easy to ignore a homeless person as you walk past them on the street, but after having one on your phone for three days Depaul UK hopes you will see the complex and varied issues behind youth homelessness.

This free app was created pro bono by Publicis London to raise awareness of Depaul UK, a charity devoted to youth homelessness in the UK.

Three days with a person you cannot swipe away

The mechanism is designed to feel like responsibility, not content. Over three days, the app keeps returning with prompts from a single “virtual homeless person”, pulling you back into their needs and decisions at inconvenient, everyday moments. That works because repeated prompts turn passive sympathy into felt responsibility.

In UK urban life where homelessness is visible but easy to mentally filter out, sustained micro-interruptions, small prompts that arrive during ordinary routines, can create empathy better than one big, easily-dismissed message.

Why it lands

The idea works because it weaponizes time. You do not get a one-minute burst of sadness and a clean exit. You get repeated friction, enough to feel the difference between “seeing” homelessness and “living alongside” it, even in a small way.

Extractable takeaway: If you need real attention for a complex cause, build a short, bounded experience that returns to the user repeatedly, then make the “I did something” step simple and immediate.

What Depaul is really trying to change

The real question is how to make someone feel ongoing responsibility for a problem they usually pass in seconds.

This is fundraising logic disguised as experience design. Depaul is trying to reach people who do not respond to posters and leaflets, and to do it on the device they check constantly. The app turns awareness into a relationship, then uses that relationship to make donating feel like a natural next step.

What cause campaigns can take from iHobo

  • Use duration as the persuasion. Three days is long enough to form a habit, short enough to try.
  • Design for interruption, not bingeing. Timed prompts beat long videos for sustained attention.
  • Keep the user’s role clear. Caring, deciding, responding. Clarity prevents drop-off.
  • Bound the experience. A defined end reduces resistance to starting.

A few fast answers before you act

What is iHobo?

A free mobile app created for Depaul UK that asks users to look after a “virtual homeless person” for three days to build awareness of youth homelessness.

What is the core mechanism?

Time-boxed engagement. The app returns with prompts over multiple days, creating repeated contact that is harder to ignore than a single awareness message.

Why three days?

It is long enough to create attachment and repeated friction, but short enough that people will still commit to trying it.

What makes this different from a standard charity film?

It turns passive viewing into ongoing responsibility. The message arrives on your schedule, not the campaign’s.

What is the most reusable lesson for other causes?

If the issue is complex, do not rely on a single emotional peak. Build a short series of small, repeated moments that accumulate into understanding and action.

Renault Wind Roadster: 12 Second Strip

Renault UK and ad agency Publicis London set up “12 Second Strip”, a challenge that asks people to strip down to one layer of clothing in 12 seconds in the hope of winning the brand new Renault Wind Roadster.

The challenge involves people stripping down to one layer of clothing in just 12 seconds, which is the same amount of time it takes Renault’s new Wind Roadster to drop its top. To participate, people post their fun and tasteful strip videos on YouTube.

A product demo turned into a timed dare

The execution takes a single, memorable product fact. The roof moves in 12 seconds. Then it builds a challenge around that exact number, so the “proof” of the car becomes the rule of the game.

The mechanic: match the roof with your own 12 seconds

It is straightforward. Record a short clip where you race the clock to get down to one layer. Upload it. The format is repeatable, the constraint is clear, and the brand’s key claim stays embedded in every entry.

In UK automotive launches, time-based challenges work best when they translate a feature into something the audience can perform, share, and compare without needing a long explanation.

Why this lands as shareable UGC

The concept is light, competitive, and easy to understand at a glance. The “one layer” rule keeps it positioned as playful rather than explicit, while the 12-second constraint gives it a built-in hook that makes clips watchable and easy to forward.

Extractable takeaway: If you have one standout feature, convert it into a public constraint. Constraints create format. Format creates volume. Volume creates recall.

What Renault is really buying

The real question is whether a product claim can be turned into a repeatable public behavior without losing the brand point.

This is attention that carries product memory. Every participant repeats the roof story through action, and every viewer gets the same message without feeling like they are watching a conventional car ad.

What to steal for your next challenge-based campaign

  • Start with one sharp product truth. The best UGC formats begin with a single claim people can repeat.
  • Make the rule the message. If the rule changes, the brand meaning should not disappear.
  • Keep it simple to enter. Short clips, one constraint, one destination.
  • Write safety and tastefulness into the brief. Clear boundaries protect both the audience and the brand.

A few fast answers before you act

What is 12 Second Strip?

It is a Renault UK challenge that asks people to strip down to one layer of clothing in 12 seconds, mirroring the time it takes the Renault Wind Roadster’s roof to drop.

Why anchor the challenge to “12 seconds”?

Because it turns a feature into a format. The number becomes a rule that forces every entry to carry the same product story.

What makes this a strong user-generated format?

It is easy to understand, fast to produce, and inherently comparable. Viewers can instantly judge attempts and share the best ones.

How do you keep a provocative mechanic brand-safe?

Set a clear boundary inside the format. Here, the one-layer rule keeps the participation playful and recognizable without pushing it into something more explicit.

What is the main brand lesson here?

Make your most distinctive proof point performable. When the audience can reenact a claim, it travels further than a slogan.