Toyota Scion “Microsoft Surface Experience”

You walk up to a Microsoft Surface table at a Scion auto show stand and pick up one of the collectible cards. You place it on the table and the surface immediately reacts. Photos, video content, regional sales information, and localized events appear around the card. You flip the card over and it triggers a musical element. Beats, bass, or vocals. When all eight cards are on the table at the same time, the full song plays and the table turns into a simple, social remix station.

Auto shows as a lab for new interfaces

Auto shows are known for hands-on demonstrations of “today’s” cutting-edge technology. I experienced several of these first-hand at the 2011 International Motor Show in Frankfurt, and the pattern is consistent. The brands that win attention make exploration physical and obvious.

The activation. Scion meets Microsoft Surface

If you visit upcoming auto shows late this year or in 2012, you can run into the Scion Surface Experience, built on Microsoft Surface tables. Toyota’s agency Juxt Interactive designs the experience to let visitors explore Scion’s product, racing, and cultural affiliations in an unexpected way.

How it works. Eight cards, two sides

The interaction is built around a deck of eight collectible cards:

  • Place a card on the Surface and the table reveals photos, video content, regional sales information, and localized events.
  • Flip the card over and it triggers one element of a song, such as beats, bass, or vocals.
  • Place all eight cards on the Surface at once and the full song plays.

Once the full track is unlocked, guests can remix the song in their own way. It reinforces the self-expression that sits at the core of the Scion brand story.

The take-home loop. Physical tokens for digital content

The cards do not end when the stand visit ends. Guests can take their cards home and use them to download digital content connected to the auto show experience.

Why this works. Exploration first, messaging second

This is a clean example of experiential design where the interface creates the interest. The collectible cards make the first step easy, the Surface makes the response immediate, and the “complete the set” mechanic rewards curiosity. Product content becomes something you discover, and the music layer gives people a reason to collaborate and play.


A few fast answers before you act

What is the Toyota Scion Microsoft Surface Experience?
An auto show installation that uses Microsoft Surface tables and eight collectible cards to explore Scion content and trigger a music remix experience.

What happens when a card is placed on the table?
The Surface reveals photos, video content, regional sales information, and localized events tied to the stand experience.

What happens when the card is flipped?
It triggers a part of a song, such as beats, bass, or vocals.

Why are there eight cards?
Placing all eight cards on the Surface at the same time unlocks the full song, and turns the table into a simple remix station.

What is the lasting value beyond the booth moment?
Visitors can take the cards home and use them to download digital content related to the auto show experience.

A Glass of Water

A Glass of Water was a challenge created by Saatchi & Saatchi Stockholm for Toyota in Sweden. Its mission was to help drivers cut down their fuel consumption by 10% and ultimately reduce CO2 emissions to help achieve Toyota’s zero-emission vision.

So when the drivers registered on the program website, they accepted the challenge to place a glass of water on their dashboards or cup holders and then drive in a smooth manner that avoided spillage.

According to Toyota, the less you spill, the gentler you drive and therefore the less fuel you consume.

3D projection mapping on a Toyota Auris

Instead of projecting onto a building, Glue Isobar projects a CG car directly onto a real Toyota Auris Hybrid. With seven projectors working together, the result is a true 3D, 360-degree projection mapping experience on all sides of the car. You can walk around it and experience the visuals from any angle.

What makes this projection mapping different

The twist is the surface. A real car brings complex curves, edges, and reflections. Mapping to that shape, and keeping the illusion consistent as people move around it, is the challenge that makes this feel genuinely new.

How the experience is delivered

The work uses a mix of keyframe, 2D, 3D, algorithmic, and dynamic animation to deliver the experience. The projection setup supports a 360-degree view so the story holds up from multiple angles, not just a single “best seat”.

Why this lands as a launch moment

This format turns a product reveal into a live event. It gives people a reason to stop, watch, walk around, and talk. The car is not just displayed. It is performed.


A few fast answers before you act

What is 3D projection mapping in this example?

It is the technique of projecting animated visuals onto a physical object, aligned to its shape so the imagery appears to belong to the object rather than a flat screen.

Why use seven projectors?

To cover the full vehicle and maintain the illusion across multiple surfaces, including areas you can only see when walking around the car.

What makes “360-degree” important for live audiences?

People do not stand in one spot. If the experience works from many angles, it feels real in a public space and stays compelling as crowds move.

What is the main lesson for product launches?

Make the product the stage. When the object itself becomes the canvas, the experience feels specific, memorable, and inherently shareable.