Oscar Mayer: Wake Up and Smell the Bacon

If you would like to wake up to the sound of sizzling bacon on the stove and its aroma drawing you out of bed, then head over to www.wakeupandsmellthebacon.com and answer three questions for a chance to win the special bacon-scented iPhone attachment.

The contest is being run by Oscar Mayer, and they are giving away 4700 bacon-scented iPhone attachments over the next month. Winners can then use a custom Oscar Mayer alarm app to automatically activate the iPhone attachment every morning.

How the stunt is engineered

The mechanism is a neat combination of utility and theatre: a giveaway device plus a dedicated alarm app. The theatre is the story-worthy prop that makes the idea easy to retell.

In FMCG marketing, a physical add-on that turns a brand promise into a daily ritual can outperform a one-off ad because it creates repetition without feeling like repetition.

The real question is whether you can turn a product cue into a repeatable moment people choose to replay.

This is a strong stunt because it earns replay inside an existing morning routine, not just in a one-time impression.

Why it lands

This works because the alarm app and scent attachment turn Oscar Mayer’s core cue into a repeatable, at-home sensory demo.

Extractable takeaway: Scent and sound work as marketing when they are attached to an existing habit. If the brand can own a repeatable moment in the day, the campaign shifts from impression to ritual.

It turns a product truth into a sensory demo. Oscar Mayer does not need to persuade you that bacon is appealing. It just recreates the cue that already does the persuading.

It makes the call-to-action playful. “Enter to win” is normally forgettable. Here it is a gateway to a story-worthy object, so the contest itself becomes shareable.

It upgrades branded content into branded utility. Branded utility here means a tool people use for their own sake. The alarm is not only entertainment. It is a behavior change, because the phone becomes part of a new wake-up routine.

Borrowable moves from the bacon alarm

  • Pair a simple app with a tangible artifact. Physical wins feel rarer than digital, which increases talk value, meaning how likely people are to mention it unprompted.
  • Design for daily replay. The strongest “stunts” are the ones that can be re-experienced without needing a second ad.
  • Make the entry mechanic frictionless. Fewer questions, faster entry, and the prize does the marketing.

A few fast answers before you act

What is being promoted here?

A contest for a bacon-scented iPhone attachment, supported by an alarm app that triggers the attachment in the morning.

Why does this qualify as more than a gimmick?

Because it converts a brand promise into a repeatable experience. The “demo” happens in the user’s real life, not just on screen.

What is the main behavior change the campaign creates?

It pulls the brand into a daily wake-up habit, which creates repeated exposure without needing repeated media placements.

What makes it shareable?

The object is inherently story-worthy. People can describe it instantly, and the idea is unusual enough to travel as a headline.

What is the key risk?

Link rot and platform change. If the app link, device compatibility, or contest site stops working, the core mechanic collapses.

Pizza Hut Interactive Table: order by touch

Multi-touch media that uses highly engineered glass and companion technologies feels like the future. So Pizza Hut partners with Chaotic Moon Studios in the USA to create an interactive concept table that lets customers in retail outlets create and customize their pizzas on the spot.

The promise is simple: instead of a static menu, the table becomes the interface, turning ordering into something you can explore, assemble, and adjust with your hands.

A table that turns ordering into a build experience

The mechanism is a multi-touch tabletop UI that walks you through base, sauce, toppings, and sides as a sequence of visual choices. Your pizza is assembled live on-screen, so the product takes shape while you decide.

In quick-service restaurants, the easiest way to increase customization confidence is to make choices visual and immediate.

Why it lands: it reduces friction and adds play

Ordering pizza can be surprisingly error-prone: misheard toppings, unclear sizes, forgotten extras, awkward group decisions. A touch-first interface turns that into a shared, visible process where everyone can see what is being built before it is submitted.

Extractable takeaway: When customization is the product, make the build visible to everyone, so groups converge on one order with fewer misunderstandings.

What Pizza Hut is really trying to prove

Beyond “cool tech,” this kind of table concept signals modernity in the dine-in experience. It frames Pizza Hut as a place where the experience is part of the product, not only the food.

These interfaces are worth doing only when they reduce ordering errors and keep dine-in throughput intact.

The real question is whether turning ordering into a shared build process increases confidence without slowing the line.

Borrowable patterns for touch-first ordering

  • Make the product assemble itself. Visual construction beats textual configuration for speed and accuracy.
  • Design for groups, not only individuals. Shared screens turn indecision into collaboration.
  • Keep the interaction shallow. Limit the flow to a few obvious steps with minimal typing.
  • Let the interface do the upsell quietly. Sides and add-ons perform better when they appear as natural next steps.

A few fast answers before you act

What is the Pizza Hut Interactive Concept Table?

It is a multi-touch tabletop ordering concept designed to let dine-in customers build and customize pizzas directly on the table interface.

What problem does a touch-table solve in restaurants?

It reduces ordering friction by making customization visual, shared, and less dependent on staff hearing, memory, or paper menus.

Is this an ordering system or a marketing concept?

It is presented as a concept experience to demonstrate a possible future dine-in flow, with the interface itself acting as the headline.

Why is multi-touch a good fit for pizza customization?

Pizza is modular. When options can be added, removed, and previewed instantly, customers feel more confident and order faster.

What is the main takeaway for experience design?

If you want people to customize, make the choices tangible. Let them see the product changing as they decide.

Heineken Carol Karaoke

What if you were singing holiday carols to a few friends at a karaoke bar, when suddenly your performance became a concert broadcast before thousands on the Jumbotron at a professional basketball game, in Times Square and on the screens of nearly every New York City taxicab. Would you keep singing?

That is the setup behind Heineken’s Carol Karaoke. It starts as a small, friendly singalong, then flips into a “will you or won’t you” decision in seconds. Keep going and you are suddenly performing for strangers at scale. Stop and you walk away from the moment.

How the stunt works

The mechanism is deliberately clean. Invite people to sing. Reveal the twist. Put a choice in front of them with no time to overthink. The broadcast layer is what raises the stakes, but the real content is the decision itself. Because the choice arrives before people can script themselves, the reaction reads as real, which is why the clip holds attention. The real question is whether you keep singing once the room suddenly becomes the city.

It is also built for the social era without relying on a hashtag to do the work. The reaction is the story. The story becomes the share unit. Here, the “share unit” is the few seconds where the singer realizes the stakes and chooses.

In big-city holiday campaigns, the fastest route to earned attention is a simple public challenge that people can imagine themselves facing.

Why it lands

Karaoke is already a controlled embarrassment. The campaign simply stretches that discomfort from “friends in a booth” to “a city watching”. That tension creates instant empathy and instant curiosity, because nearly everyone knows what it feels like to sing badly, and nearly everyone has imagined what it would feel like to be exposed. Heineken positions itself as the catalyst for crossing that line, not the judge of the performance.

Extractable takeaway: If you want a stunt to travel, engineer one visible, time-pressured choice that viewers can feel, then make the brand the enabler of that choice, not the evaluator.

Business intent

This is branded entertainment built around social courage. It connects Heineken with celebration behavior, and it manufactures a holiday moment that people will retell, because the premise is easy to repeat and the outcome is emotionally satisfying.

Steal these levers from Carol Karaoke

  • Use a decision, not a slogan. Put real choice in the frame and you get real reaction.
  • Make the twist explainable in one sentence. If the idea cannot be retold instantly, it will not travel.
  • Raise stakes with environment, not complexity. Big screens and public broadcast do more than extra rules.
  • Cast ordinary people. Relatability is what turns “a stunt” into “I can picture myself there”.

A few fast answers before you act

What is Heineken Carol Karaoke?

It is a surprise karaoke activation where people singing holiday carols are suddenly offered a choice. Keep singing and be broadcast publicly to a much larger audience, or stop and walk away.

Why does the “will you or won’t you” structure work?

Because the content is the decision under pressure. That creates tension, authenticity, and a clear emotional arc that viewers follow in seconds.

What role do out-of-home screens play in the idea?

They turn a private performance into a public moment instantly. The scale shift becomes the stakes, and those stakes are immediately legible to anyone who has ever felt stage fright.

What makes this kind of stunt shareable?

The setup is retellable in one line, and the payoff is emotional and human. People share it to relive the moment of courage, not to explain a complicated mechanic.

How can a brand adapt this idea without a Jumbotron?

You can swap the “big screen” for any sudden jump in visibility that feels real. For example, a live in-venue feed, a public projection, a partner-owned network of screens, or an unexpected “broadcast” to a larger nearby audience.