Hyundai Elantra: Driveway Decision Maker

When choice made the Elantra harder to buy

In North American automotive marketing in 2012, the hardest moments are often the ones created by success: when a winner expands and the buyer suddenly has more to compare.

The Hyundai Elantra was named 2012 North America Car of the Year. Momentum was strong.

Then Hyundai introduced two additional variants. The Elantra Coupe and the Elantra GT. Suddenly, a clear win turned into a harder purchase decision.

More choice created more hesitation. Hyundai needed to simplify the decision again, without reducing the range.

Turning your driveway into the showroom

Instead of pushing another brochure or comparison chart, Hyundai built the Driveway Decision Maker.

By combining Google Street View, projection mapping, and real-time 3D animation, prospective buyers could see exactly what an Elantra would look like parked in their own driveway.

The experience replaced imagination with visualization. No guessing scale. No abstract renders. Just your house, your street, and the car.

Why seeing it at home removed friction

Car buying is emotional, but doubt creeps in when people cannot picture ownership.

The Driveway Decision Maker collapsed distance between consideration and ownership. By anchoring the car to a familiar, personal environment, Hyundai removed uncertainty about fit, size, and presence.

The experience also shifted control to the viewer. Instead of being told what to like, buyers explored the car in their own context.

The business goal behind the experience

The intent was not novelty.

Hyundai wanted to reduce decision paralysis created by a broader lineup and move people confidently from interest to purchase. By helping buyers visualize the outcome, the brand shortened the path to commitment.

This was about restoring clarity, not adding noise.

What brands can steal from Driveway Decision Maker

  • Bring the product into the customer’s world. Context beats abstraction.
  • Replace imagination with visualization. Show the outcome, not the promise.
  • Use technology to remove doubt. Innovation works best when it answers a real buying question.
  • Support choice instead of limiting it. Help people decide rather than forcing simplification.

Hyundai invited consumers to try the experience themselves at www.pickmyelantra.com.


A few fast answers before you act

What problem was Hyundai solving?

Too much choice created hesitation. Buyers struggled to decide between Elantra variants.

How did the Driveway Decision Maker work?

It combined Google Street View, projection mapping, and real-time 3D animation to place the car into a buyer’s actual driveway.

Why was this more effective than a configurator?

Because it grounded the decision in a personal, familiar environment instead of abstract specifications.

What business outcome did Hyundai target?

Reducing purchase friction and restoring confidence across an expanded model lineup.

What is the transferable lesson?

If your product requires imagination to buy, use technology to make the outcome visible.

Volkswagen: BlueMotion Roulette

Volkswagen has turned the E6, often described as the Norwegian equivalent to Route 66, into a real-time online game of roulette using Google Maps and Street View.

TRY/Apt from Oslo devised the game to highlight the main feature of the new Golf BlueMotion, its low fuel consumption, in a meaningful and memorable way.

By “roulette”, Volkswagen literally meant dividing the E6 into thousands of map “slots” and asking people to bet on the exact spot where a fully tanked Golf BlueMotion would finally run out of fuel. Each person could place only one guess. If the car stopped on your chosen spot, you would win it.

In automotive efficiency marketing, a technical number only becomes persuasive when people can translate it into distance, time, and a story they want to test.

Why the mechanic forces learning

The one-guess rule is the underrated design choice. If you only get one bet, you do not throw it away casually. You start researching. How efficient is the car, really. How far could it realistically go. What kind of driving conditions matter. The game turns “I saw an MPG claim” into “I tried to estimate a real outcome.”

That is the brand win. You are not pushing information at people. You are pulling them into the proof.

What made it stick beyond the stunt

Published campaign results describe close to 50,000 people placing bets, with roughly the same number visiting the site on the day of the drive. The car reportedly kept going for 27 hours and came to a halt about 1,570 km north of Oslo, turning a fuel-consumption spec into a distance people can picture.

Even better. There was a real winner. The reporting names Knud Hillers as the person who picked the precise spot where the car finally stopped.

What to steal

  • Convert a spec into a prediction. People remember what they estimate, not what they are told.
  • Limit participation to raise intent. One guess makes research feel rational.
  • Make the proof public. A live run creates shared tension and shared conversation.
  • Build the story around a single question. “How far can it really go” is the whole campaign.

A few fast answers before you act

What is BlueMotion Roulette?

BlueMotion Roulette is an interactive Volkswagen campaign that turns a real highway into a map-based betting game. People guess where a Golf BlueMotion will run out of fuel on one tank. If they guess correctly, they win the car.

Why use Google Maps and Street View for this?

Because it makes the “distance” claim tangible. The map gives precision, context, and credibility, and it lets people choose an exact location rather than a vague number.

What makes the one-guess rule so effective?

It increases commitment. If you only get one bet, you are more likely to look up facts and make a reasoned estimate, which forces deeper engagement with the product story.

What is the biggest risk with a proof-by-stunt mechanic?

If the outcome is unclear or disputed, the proof collapses. The run, the rules, and the documentation of the final stopping point all need to be transparent and easy to understand.

What should you measure for a campaign like this?

Participation volume, repeat visitation on “event day”, social conversation during the live window, and whether people can correctly retell the mechanic and the proof outcome afterward.

HTML 5 YouTube Banner

At the recent DoubleClick HTML 5 Banner Challenge, Biborg Interactive & Alpha Layer from France came up with an innovative HTML 5 banner demo that invited users to fly over France by hot air balloon, discovering famous places, such as the Effel Tower, Notre Dame de la Garde in Marseille or Le Château de Versailles from the sky.

The rich media banner utilised a number of HTML 5 features, like the W3C Geolocation standard, WebGL, Audio and Video tags, along with some great Google Maps integration, to help bring the idea to life.