TV Viewing: Super Bowl Meets HoloLens

TV viewing is overdue for a real change

The TV viewing experience does not change drastically for years. Bigger screens, better resolution, smarter interfaces. But the core behavior stays familiar.

That is why sophisticated headsets like Microsoft HoloLens feel like a genuine breakpoint.

They do not just improve the screen. They change the environment around it.

Microsoft and the NFL re-imagine the Super Bowl

In a recently released video, Microsoft and the NFL re-imagine how a Super Bowl game could be watched with multiple friends and family members.

The scenario pushes beyond passive viewing. It turns the living room into an interactive layer, where the game experience becomes more immersive, more social, and more spatial.

This is the kind of concept that makes the future of TV feel tangible.

In mass-market entertainment, the constraint is not what immersive concepts can show, but when consumer hardware becomes affordable, comfortable, and mainstream.

Immersive viewing is real. Consumer timing is not

The video shows how immersive TV watching can get. But Microsoft is not fast-tracking HoloLens for consumer consumption.

For now, only developers can order HoloLens, shipping this year.

No one knows when consumers get access, or when scenarios like this become a reality.

That uncertainty is part of the story. The vision is clear. The rollout timeline is not.


A few fast answers before you act

Is this still “TV” or something else?

It starts as TV content, but behaves more like a shared, spatial experience than a single screen.

What is the core shift headsets enable?

They move content off the rectangle and into the room, so viewing becomes environmental and interactive.

What is the biggest constraint right now?

Availability and consumer readiness. Until mainstream hardware adoption happens, this remains concept-led.

What should experience designers take from this?

Design for co-viewing and spatial context. Multiple people, multiple viewpoints, and shared interaction become first-class requirements.

Big Data to predict traffic jams

Big Data is increasingly being used to find solutions to problems around the world. In this latest example, Microsoft has partnered with the Federal University of Minas Gerais, one of Brazil’s largest universities, to undertake research that helps predict traffic jams up to an hour in advance.

With access to traffic data (including historical numbers where available), road cameras, Bing traffic maps, and drivers’ social networks, Microsoft and team are set to establish patterns that help foresee traffic jams 15 to 60 minutes before they happen.

Microsoft has tested this model in London, Chicago, Los Angeles, and New York, and claims to have achieved a prediction accuracy of 80 percent.

Microsoft HoloLens. The Next Step of Computing

Microsoft brings holograms into the real world

At Microsoft’s Windows 10 event, the company unveils a new augmented reality experience for the platform called HoloLens.

Using a special holographic headset, Windows 10 users can make holograms appear in real life. Not on a screen. In the room, anchored to space.

This is the kind of step-change that reframes computing from something you look at to something you live inside.

What makes HoloLens different

HoloLens is positioned as an untethered augmented reality experience, built to feel like a real device rather than a lab prototype.

The device is said to use:

  • See-through lenses
  • Spatial sound
  • Advanced sensors
  • A dedicated holographic processing unit

Together, these elements aim to deliver a state-of-the-art mixed reality experience without cables or external trackers.

Why this matters

HoloLens signals a shift in interface design.

Instead of dragging windows around a flat screen, digital objects become part of physical space. Apps turn into holograms. Workflows become spatial. Interaction becomes more natural because it maps to how people already understand the world.

This is not augmented reality as a feature. It is AR as a new computing layer.



A few fast answers before you act

Is HoloLens virtual reality?
No. It is augmented reality using see-through lenses that overlay holograms onto the real world.

What is the key technical promise?
Untethered, spatially aware holograms powered by sensors, spatial sound, and a dedicated holographic processing unit.

What makes this the next step of computing?
The interface moves off the screen and into physical space, changing how we build, learn, collaborate, and create.