Black Eyed Peas: BEP360 AR music video

The smartest artists in 2011 are starting to behave like brands. Not only by releasing content, but by building experiences around it that fans can actually play with.

BEP360 is a strong example of that thinking. It packages a 360-degree, motion-controlled music video experience around The Black Eyed Peas, designed for iPhone, iPad, and iPod touch.

The core mechanic is simple. You move your device, and the camera view moves with you, giving you viewer control inside the scene. Viewer control here means you choose the camera angle in real time by moving the device. On top of that, BEP360 includes an augmented reality layer triggered by pointing the iPhone camera at the album cover for The Beginning, plus a virtual photo session feature that lets fans stage shots with the band and share them.

In global entertainment marketing, app-based experiences are becoming a practical way to deepen fandom between releases and justify paid content with participation.

The real question is whether you are building a replayable interaction fans control, or just dressing up a single-view clip with novelty features.

It is also an early signal of where “music video” can go when it is treated as a product experience rather than a clip you watch once. The app is billed as a first-of-its-kind 360-degree mobile music video, built under will.i.am’s will.i.apps banner, with augmented reality support via Metaio and 3D360 video technology referenced in early coverage.

Why this is more than a promo gimmick

The best part is the shift from passive viewing to participation. A 360-degree experience creates a reason to replay, because you cannot see everything at once. That replay value is what standard video launches rarely earn.

Extractable takeaway: If the experience gives people control over what they see, replay becomes the point, and that repeat engagement is what turns a launch into something that feels like a product.

What the AR layer adds, and what it does not

The AR trigger is not the main event. It is a novelty layer that extends the universe into the physical world, using the album cover as the marker. The real value is the combination of interactive video plus social output. Fans can create something and share it, which keeps the campaign alive without requiring more media spend.

Fan-first interactive video playbook

  • Give people viewer control. Control creates replay value.
  • Bundle features around one hero action. Here the hero action is “step inside the video”. Everything else supports that.
  • Use AR as an on-ramp, not the whole product. A quick wow moment is fine, but the experience must hold attention afterwards.
  • Design for sharing outputs. Photo sessions and remixable moments extend reach organically.

A few fast answers before you act

What is BEP360?

BEP360 is a Black Eyed Peas iOS app that turns a music video into an interactive 360-degree experience controlled by moving your device, with an added augmented reality layer triggered by the album cover.

What makes the music video “360-degree” in this case?

The camera perspective changes as you rotate or swing the phone, giving you control over where you look inside the scene while the track continues.

How does the augmented reality part work?

You point your iPhone camera at the The Beginning album cover, and the app overlays animated BEP characters and related content on screen.

Why does an app make sense for music marketing?

Because it can bundle interaction, social sharing, and ongoing fan content into one place. It gives people a reason to pay for the experience, not only consume a free clip.

What is the main risk with app-based fan experiences?

Friction. If downloads, device compatibility, or onboarding are annoying, the idea collapses. The experience has to deliver value within seconds.

Adidas: adiVerse Virtual Footwear Wall

A footwear wall that behaves like ecommerce

The future of instore displays is here. With this example you will see how today’s instore displays are evolving to meet our online experiences.

Adidas has created an in-store digital experience that was described at the time as showcasing over 8,000 Adidas shoes. The technology can be easily deployed to allow almost any retailer to sell the entire Adidas product range without having to be a flagship store in a major city.

How the adiVerse wall runs in-store

The experience is defined by a large footwear wall, made of multiple LCD touch screens that use facial recognition to detect a customer’s gender on approach to the wall. The adiVerse virtual footwear wall then customizes the product experience for that gender, and helps guide them to the perfect shoe.

Alternatively it lets them browse the entire range of products, with each shoe rendered in real-time 3D.

Endless aisle is a retail setup where a store sells the full catalogue digitally, even if only a fraction of it is physically stocked on the shelf.

Why it feels like online shopping, only bigger

This is essentially ecommerce browsing translated into a shared physical surface. You can scan, filter, compare, and inspect details, but the store controls the pacing and the context. The mechanism that matters is the blend of quick orientation plus depth on demand, and it works because shoppers can get to “relevant enough” fast, then only spend time on richer 3D detail when they care. In multi-brand sporting goods retail, bridging endless-aisle breadth with guided discovery is the difference between “too much choice” and “the right choice”.

Extractable takeaway: On any shared in-store screen, optimize for fast orientation first, then unlock depth only after the shopper signals intent.

The real question is whether your wall can move shoppers from browsing to a confident shortlist without turning discovery into an endless scroll.

Content depth for the winners, speed for everything else

The most popular products in the range get the full content play, including videos, game stats, product specs and even twitter feeds. Everything else stays light, so browsing does not become slow or confusing.

This “tiered content” approach is a practical way to keep performance high while still making hero products feel premium.

The retail play hiding inside the screens

In the end customers can add their selected product into a virtual cart, and check out via an iPad that the store sales staff would have.

That last step is the business intent. Sell the long tail without expanding floor space, while keeping checkout and assistance inside the store experience. Retailers should treat the wall as an assisted-selling surface, not a self-serve kiosk.

The adiVerse Virtual Footwear Wall is an in-store touchscreen wall that lets shoppers browse a large adidas shoe catalogue, inspect products in real-time 3D, and hand selections to store staff for checkout via tablet.

Patterns worth copying for your digital wall

  • Build an endless aisle that feels curated. Offer the full catalogue, but guide to a shortlist fast.
  • Use tiered content deliberately. Deep media for hero products. Lightweight data for everything else.
  • Make staff checkout the final bridge. Tablets in hand keep conversion human and immediate.
  • Design for “public browsing”. Big screens invite group decisions. The UI should support that.

A few fast answers before you act

What is the adiVerse Virtual Footwear Wall?

It is an in-store wall of touchscreen displays that lets shoppers browse a large adidas shoe catalogue, inspect products in real-time 3D, and pass selections to staff for checkout via tablet.

What does “endless aisle” mean in this context?

It is a retail setup where a store can sell the full catalogue digitally, even if only a fraction is physically stocked on the shelf. It expands choice without expanding floor space.

How does it personalize the experience?

It uses facial recognition to detect gender on approach and adapts the interface to that mode, while still allowing shoppers to browse the full range if they prefer.

Why does real-time 3D matter on a digital wall?

Because it supports confident decision-making in-store. Shoppers can inspect details quickly and compare options without needing a physical sample of every model.

What is “tiered content”, and why is it useful?

Hero products get rich media like video and deeper specs, while the long tail stays lightweight. This keeps browsing fast while still making winners feel premium.

How does checkout work in the flow?

Selections are handed to store staff who complete checkout on a tablet. That keeps conversion human and immediate, instead of pushing shoppers to leave the store journey.

The Schweppes Facebook Profile App

You want a standout Facebook profile, but you do not have Photoshop skills. Schweppes solves it with a Profile App that helps you build a polished new profile design in minutes, using simple templates instead of design tools.

What changed on Facebook that triggered this

Facebook rolled out improvements to the profile experience that made it easier to tell your story and learn about your friends. Creative people quickly started experimenting with the new profile design, turning profiles into personal canvases.

What did Schweppes build

That wave inspired Schweppes to develop the Schweppes Profile App on Facebook. It gave anyone who did not have Photoshop skills, and does not have much time, a way to create a great new profile.

On social platforms where the profile itself is part of how people present themselves publicly, the strongest brand utility is the one that makes visible self-expression easier.

The real question is whether the brand can make a rising social behaviour easier to join without making the experience feel like advertising.

Why this is a smart brand move

This is a smart brand move because it provides a service that becomes increasingly popular as the trend catches on. Templates matter here because they turn a design behaviour into something ordinary users can complete quickly, which is why Schweppes gets used inside the trend instead of interrupting it from the outside.

Extractable takeaway: When a platform change creates a new expression trend, the most effective branded response is often a simple utility that removes skill and time barriers so more people can participate.

What Schweppes is really buying

The business intent is not just profile creations. It is to link Schweppes to an emerging Facebook behaviour at the moment people are actively shaping how they appear to others, which gives the brand relevance through participation rather than message repetition.

What to steal if you build branded social tools

  • Ship a tool that helps people express themselves. Identity improvements get repeated use because the user cares about the output.
  • Ride an emerging behaviour with utility, not messaging. When a platform change sparks a trend, a simple enabler scales faster than a campaign claim.
  • Make quality accessible for non-experts. Templates turn “I need skills” into “I can do this in minutes”.
  • Measure what stays live, not just what gets tried. Adoption is about how many people keep the output active and visible to others over time.

A few fast answers before you act

What is the Schweppes Facebook Profile App?

It is a branded Facebook app that helps people create a customised profile look without needing Photoshop or design skills.

Why does this work as content people actually use?

Because the output is identity-based. People are motivated to improve how they present themselves, so a tool that makes it easy gets adoption.

What is the core pattern to copy?

Spot an emerging behaviour, then ship a simple tool that helps people do it better. The brand earns attention by enabling, not interrupting.

Why does accessibility matter more than creative polish here?

Because the idea scales only if ordinary people can complete it quickly. Templates beat complexity when the goal is broad participation, not elite design output.

What should you measure if you run something similar?

Creations completed, share and usage rate, how many people keep it live, referral loops from friends viewing profiles, and repeat usage over time.