BMW Christmas Safety Card

To wish customers a new year of safe driving, BMW, together with ad agency AIR and electronics company Selectron, creates a Christmas card meant to be hung in the car.

A micro-sensor is built into the card to measure driving behaviour and react with a spoken message, “Ho! Ho! Hooo! Just like Santa!”, when the car is driven unsafely. The sensor measures G-forces and reacts when the car accelerates too much, or when it brakes or drives too quickly through bends.

A Christmas card that behaves like a safety co-driver

This is not a decorative greeting. The card acts like a lightweight in-car safety layer. It listens for aggressive driving signals, then interrupts with a playful warning that is hard to ignore.

Why this fits the BMW M League audience

These limited-edition cards are sent to members of the BMW M League who recently buy their car and participate in the BMW Track Days. For that audience, performance driving is part of the identity. This card nudges safer habits without lecturing, because it speaks in a tone that feels seasonal and disarming.

The pattern to steal

  • Pick a behaviour you want to influence and measure it directly.
  • Embed the intervention into a physical object people will actually place in the environment.
  • Trigger feedback at the exact moment of behaviour, not later in an email or app.
  • Use a tone that makes the correction acceptable, so people do not reject it on instinct.

A few fast answers before you act

What is the BMW Christmas Safety Card?

A Christmas card designed to hang in a car, with a built-in micro-sensor that detects unsafe driving and plays a Santa-style voice warning.

What does the sensor measure?

G-forces. It reacts to strong acceleration, hard braking, and taking bends too quickly.

Who receives these cards?

Members of the BMW M League who recently buy their car and participate in the BMW Track Days.

What is the core idea in one line?

Turn a seasonal greeting into an in-car behavioural nudge that activates in the moment.

Herta Knacki FootBall: The Football Machine

Herta, described as a Nestlé brand in Belgium, launched Knacki FootBall. Small meatballs designed to look like footballs. Instead of relying on standard sampling, the brand and BBDO Brussels turned a train-station moment into a game people could not ignore.

At Antwerp Central Station, a vending machine offered the product for free. Then came the twist. Press the button and the machine opened into a miniature football pitch, with Belgian football legend Leo Van Der Elst waiting inside. To walk away with the snack, you had to score.

In high-traffic commuter environments, the best sampling ideas turn “free” into a short challenge with a story-worthy payoff.

Free is easy. Earning it is memorable.

The mechanic is deliberately unfair in the right way. People approach expecting a quick handout. The reveal forces a choice. Walk away, or step in and play. That decision point creates tension, and tension creates attention.

Standalone takeaway: Sampling gets retold when it includes a moment of risk or effort. The product becomes a trophy, not a giveaway.

A vending machine that behaves like a stadium

The physical design does most of the communication. The moment the door opens, everyone nearby understands what is happening. It becomes a spectator event, which is crucial in a station setting where most people do not want to stop unless something is already happening.

Why the celebrity opponent matters

Leo Van Der Elst is not a generic “host.” He is the difficulty setting. His presence turns the activation into a genuine duel, and that makes the outcome feel earned whether you win or lose. It also gives the content a built-in headline when the story travels online.

What the brand is really reinforcing

Knacki FootBall is a novelty product, so the job is not deep education. It is instant association. Football. Fun. A quick bite. The machine makes those associations physical, then anchors them to a specific place and moment people remember.

What to steal from The Football Machine

  • Build a single, obvious action. Press the button. The rest happens to you.
  • Make the reveal legible from 10 meters away. If bystanders cannot decode it fast, you lose the crowd effect.
  • Turn sampling into a challenge. Effort increases perceived value and shareability.
  • Use a real “difficulty signal.” A credible opponent or constraint makes the game feel legitimate.
  • Design the exit. Winning should end with a clear reward and a clean photo moment.

A few fast answers before you act

What is Herta Knacki FootBall “The Football Machine”?

It is a vending machine activation where commuters expecting a free sample discover a miniature football pitch inside, and must score a goal to win Knacki FootBall.

Where did the activation run?

It is described as being installed at Antwerp Central Station in Belgium.

Why use a vending machine for a food launch?

Because it creates a familiar expectation. Then you can subvert it. That contrast generates surprise, crowd attention, and strong word of mouth while still delivering the product sample.

What makes this work in a train station specifically?

Stations are full of people who are time-poor. A reveal that is instantly understandable, plus a short game loop, can stop people without requiring explanation.

What is the biggest operational risk with this kind of live activation?

Throughput and safety. If the game takes too long, queues become friction. If the experience feels unsafe or embarrassing, people avoid participation and the crowd effect collapses.

bpost: Live Webshop

bpost is Belgium’s biggest postal service. To prove their ability to deliver and to fend of new contenders in the market of delivery services, they decided to open a pop-up store bang in the center of Brussels.

A lot of must-have items were put on display, from smartphones to designer coffeemakers. But then the only way to buy them was through a special online auction where the prices of all products dropped every second. 😎

People had to act really fast to catch the items before someone else did. Once sold, the item was immediately picked up by a postman, right in front of the webcam, and delivered to the winning bidder. This way everyone could see for themselves how fast and reliable bpost was.

As a result the awareness of the specific service – bpack – rocketed to 65%. In 6 days 260,000 unique visitors were registered and for every hour the shop was online, bpost sold 8 products on an average.