Cinema etiquette, packaged as entertainment
Coca-Cola, with the help of Saatchi & Saatchi Denmark and M2Film, created a two-spot public service campaign that highlighted the annoyance of noisy slurps and crunching of refreshments during public viewing at the cinema.
Coca-Cola Gangster
Coca-Cola Stableboy
The move: make the sound the villain
Everyone knows the noise. The spots take that tiny irritation and push it to the foreground, so the whole room shares the same reaction at the same time.
Why it works where it plays
Because it runs in the cinema. The reminder lands in the exact environment where people can immediately correct themselves. It feels like a social cue, not a rule.
The behavioral job
Highlight how slurps and crunching can ruin public cinema viewing, and nudge people toward better behavior without preaching.
Steal the nudge
- Pick a universal micro-irritation and dramatize it fast.
- Deliver the message in-context, where relevance is unavoidable.
- Use story and character so behavior change stays watchable.
A few fast answers before you act
What was this Coca-Cola cinema campaign?
A two-spot campaign designed to highlight how loud slurping and crunchy snacking can annoy other people during a movie.
Who created the campaign?
The post credits Saatchi & Saatchi Denmark and M2Film alongside Coca-Cola.
How many spots were there and what were they called?
Two spots. “Coca-Cola Gangster” and “Coca-Cola Stableboy.”
Where was this intended to run?
In a cinema context, aimed at audiences during public film viewing.
