Social Robots

In 2011, Andes Beer in Argentina used robots in their campaign to enable people to virtually experience a real life event. Fast forward to 2013 and the social robots can now be seen in campaigns from Italy and Israel. 😎

Three minutes in Italy

San Pellegrino an Italian brand of mineral water invited their Facebook fans to come and discover the beautiful Sicilian village of Taormina and explore its cobblestone streets via a special webcam and microphone enabled robot that could be controlled by the users from their own computer…

Coca-Cola Summer Love 2013

Coca-Cola Summer Love is THE annual summer event for Israeli teenagers. Unfortunately, not everyone can join the fun. So to bring the experience to those who can’t physically be there, Coca-Cola created a robot that allowed teenagers to be part of the summer camp without leaving their homes. The special robots carried webcams and microphones and were controlled by users who couldn’t physically be there. Users could control the robots and navigate them around the campus, talk with their friends, watch the shows, participate in the competitions and be part of the experience.

The robots were a hit among the teens and the people around welcomed them to the camp, danced with them, sunbathed with them and surprised them. They became the stars of the show, as well as media magnets…

Heineken: UEFA Giveaway

Here are two campaigns that Heineken created in Europe to give away seats for the UEFA Champions League finals in London last month.

Heineken: The Negotiation

Heineken challenged football fans at a furniture store in the Netherlands to convince their ladies to buy a $1899 set of plastic stadium chairs for their home. If they managed to pull it off, they would win a trip to the final. The result:

Heineken: The Seat

In Italy, Heineken hid 20 tickets under 20 Wembley seats and spread them around Rome and Milan. Fans then had only one hour to find them and secure their place at the final. The result:

Two different mechanics, one sponsorship objective

Both ideas do the same strategic job. They make the sponsorship feel like something you can play, not just something you watch.

In European football sponsorship, ticket scarcity is a powerful emotion. Brands win when they turn that emotion into participation that fans can retell in one breath.

Why these promos travel so easily

The Negotiation works because it stages a recognisable domestic conflict and turns it into a public challenge. You do not have to care about Heineken to enjoy the tension. You just need to recognise the situation.

The Seat works because it feels like a real-world game with an unfair advantage for the most alert fans. A one-hour window and a physical search turns “tickets” into a quest, and the city becomes the interface.

What to steal for your next high-value giveaway

  • Do not just “give away”. Build a mechanic that proves fandom or commitment in a fun way.
  • Make it legible in five seconds. If people cannot explain the rules instantly, the idea will not spread.
  • Use time pressure carefully. A short window creates urgency, but it must still feel fair.
  • Let the prize stay pure. The reward is the story. The brand should be the enabler, not the gatekeeper.

A few fast answers before you act

What is the core mechanic in Heineken’s Negotiation?

A persuasion challenge staged in a real retail environment. The couple dynamic is the entertainment engine, and the prize converts the tension into a payoff.

Why does a scavenger hunt work for high-demand tickets?

Because it turns passive desire into active effort. The search itself becomes the content, and the winners feel like they earned the prize rather than being randomly selected.

What is the main sponsorship benefit of campaigns like these?

They convert a sponsorship from branding to experience. The brand becomes part of how fans remember the final, not just a logo around it.

What is the biggest risk with “race” mechanics?

Perceived unfairness. If the rules, locations, or timing feel stacked, the conversation flips from excitement to frustration.

What should you measure beyond video views?

Look for participation rate, speed of uptake, earned media pickup, and how often people retell the mechanic in social posts. Those indicate whether the idea actually travelled.

“StartCap” the first digitally enabled bottle top

Italian cider brand Strongbow Gold is currently testing what is being dubbed the world’s first digitally enabled bottle top. On being triggered the bottle top activates a surprise that makes the users night more refreshing, more unexpected and more exciting.

For its first public appearance the Strongbow Gold team rigged an entire bar in central Budapest with RFID readers, antennas and wires. Then during the night StartCap triggered a string of memorable activations…