LEGO: Happy Holiplay

Holiday attention built from imagination

In global consumer brands with strong fan communities, the most effective holiday campaigns often turn the audience into the media. LEGO’s execution is a clean example of that approach.

To create positive attention around the LEGO brand, a global digital social campaign challenged people to take their imagination with the well known LEGO bricks one step further and share the results via digital media.

The campaign was dubbed Happy Holiplay and was run for three weeks. LEGO fans from 119 countries participated actively and uploaded pictures to www.happyholiplay.lego.com.

How Happy Holiplay worked in practice

The mechanism was community-powered. LEGO provided a clear prompt and a simple submission behavior. Build something imaginative with bricks, capture it, and share it digitally.

The campaign site acted as the collection point. The internet did the distribution. Every upload became both participation and promotion.

Why it landed for a global fan base

LEGO was naturally suited to participatory storytelling. The product already trained people to invent, remix, and share. Happy Holiplay did not try to manufacture behavior. It amplified what the community already loved doing.

The holiday timing mattered too. December is a period when people are already in “make and share” mode, and when families have more reasons to create together.

The business intent behind Happy Holiplay

The goal was to generate positive brand attention during a competitive seasonal window by turning the community into the main media channel.

Rather than paying for attention, LEGO earned it by creating a platform for fan creativity, and by making participation feel like a celebration instead of a promotion.

What to steal for your next social campaign

  • Use a behavior that is already native to the brand. If the audience already creates, design the campaign around creation.
  • Keep the action simple. Build, capture, share. Low friction increases global participation.
  • Give the community a home base. A clear destination makes participation feel official and collectible.
  • Let contributors be the content engine. UGC scales faster than brand-made assets when the prompt is right.

A few fast answers before you act

What was LEGO’s Happy Holiplay?

A global digital social campaign in December 2012 that invited fans to create imaginative LEGO builds and share them online.

How long did the campaign run?

It was run for three weeks.

How many countries participated?

LEGO fans from 119 countries took part and uploaded pictures to the campaign site.

Why did the campaign work so well for LEGO?

Because it amplified a natural LEGO behavior. Building and sharing creations. It aligned with the community’s existing motivations.

What is the key takeaway for other brands?

Design participation around an audience behavior you already own, then make sharing simple enough to scale globally.

Life of George

Its an exciting time for 12 year olds as they witness the first wave of electronic gaming i.e. digital-to-physical gameplay. Last year Disney announced a new line of toys called Disney Appmates that worked in tandem with the iPad. Now with “Life of George”, Lego has combined real Lego bricks with an app for your iOS and select Android devices.

In the game George shows you a picture from his travels and asks you to recreate it using Legos. You have to dig around in your box of 144 pieces to recreate the image and then take a picture of it on the dotted playmat. The app also has a brick recognition system that awards you points for speed and accuracy.

The game is pretty useful as kids don’t need to lug their entire Lego collection around. While for parents the game helps in teaching counting and hand-eye coordination as you need to find blocks as quickly as possible and then put them together.

The Generous Store

Generosity is one of the basic elements in human happiness. However, research shows that just 1 in 10 people experience generosity from others. So to help change that trend, Danish chocolate maker Anthon Berg opened “The Generous Store”.

For one day only the pop-up store became the world’s first chocolate shop where people couldn’t pay with cash or card! Instead the store provided iPads where people could login to Facebook and post their promise of a generous deed to a friend or loved one…

Now thats what I call an innovative way of spreading positive brand messaging through people’s Facebook network. 😎