Volkswagen Norway: Test drive in a print ad

You open a magazine and see a long, empty road. Then you hover an iPhone over the printed page and a Volkswagen appears to “drive” along that road on your screen. It is a test drive that happens inside a print ad, with summer and winter road versions depending on the magazine insert.

Volkswagen Norway builds this as a hybrid print and mobile experience. Readers are prompted to download an app, developed by Mobiento, that turns the printed road into a track. The phone becomes the controller and the page becomes the environment. The payoff is simple viewer control. You move the phone. The car moves with you.

An augmented reality print ad is a piece of print that a camera can recognize as a trigger. Once recognized, an app overlays a digital layer onto the page, anchored to the printed design so the interaction feels connected to the physical medium.

The experience is designed to demo three features in a way print usually cannot. Lane assist, adaptive lights, and cruise control. It is not a real test drive, but it is a clear and surprisingly tactile explanation of systems that are otherwise hard to “feel” from a magazine spread.

Why this works as an explanation engine

Driver-assist features are abstract until you see them respond to a road situation. Here, the road is literally in your hands. The app turns a passive reading moment into a short simulation where the benefit is demonstrated rather than claimed.

What the campaign is really doing for the brand

This is a positioning move as much as a product demo. It says Volkswagen brings technology into everyday life and it does it with familiar media, not only with future-facing formats. Print becomes the doorway into a mobile experience, and that contrast makes both feel more interesting.

What to steal for your own print-to-mobile idea

  • Make the printed asset the interface. The road is not decoration. It is the input surface.
  • Choose features that benefit from simulation. Assist systems and “smart” behaviours are ideal for quick demos.
  • Keep the interaction one-step. Download, point, move. Anything more kills curiosity.
  • Provide two contexts. Summer and winter versions make the concept feel robust and replayable.

A few fast answers before you act

What is “test drive in a print ad” in simple terms?

It is a magazine ad that works with an iPhone app. When you hover the phone over the printed road, the app overlays a car on screen and lets you simulate driving along the page.

What features does the VW print-ad test drive demonstrate?

The experience is built around lane assist, adaptive lights, and cruise control, using the printed road as the scenario that triggers the system behaviours.

Why is this better than a normal print ad for tech features?

Because it shows behaviour, not descriptions. The viewer sees the system respond in a road context, which is more memorable than reading about it.

Is it accurate to call it the world’s first?

Volkswagen Norway bills it that way, and the work is widely described as an early example of augmented reality applied to print as a functional “test road”.

What is the main risk with print-to-app activations?

Friction. If install or recognition is slow, people stop. The first payoff has to arrive quickly so the novelty turns into understanding.

Levi Soundwash

TBWA\Tequila Hong Kong and Levi’s Hong Kong have invented a new way for their young audiences to express themselves with Soundwash, a concept developed for its Square Cut collection featuring five new styles of jeans.

Soundwash is a multi-dimensional interactive brand and music experience that lets the audience choose their favorite jeans style and then “Soundwash” the jeans to their favourite style of music including rock, hip hop and canto pop across multiple platforms.

Creatively, Soundwash cleverly rediscovers the authenticity of the classic American laundry and collides it with cutting-edge music styles to create a completely original brand experience using a Soundwash “machine”.

The concept is supported by limited edition packaging and gift accessories, a special Soundwash Laundry pop-up store in high traffic Tsim Sha Tsui, a branded iPhone game app, website and online viral video featuring local music band “Mr”.

The Soundwash iPhone app includes an engaging game where friends can compete with each other and see who can Soundwash the most number of jeans in 30 seconds. The top scorer of each week receives a pair of Levi’s Square Cut jeans.

Honda Jazz Interactive TV Ad

You watch the Honda Jazz “This Unpredictable Life” TV spot. At the same time, you open a companion iPhone app and literally “grab” what is happening in the ad. A character jumps onto your phone in the exact moment it appears on TV. Then you take that character with you and keep playing after the commercial ends.

Wieden + Kennedy London is behind this interactive TV campaign for the new Honda Jazz. The idea is simple and sharp. Use the iPhone as a second screen that syncs to the broadcast and turns a passive spot into a real-time experience.

What the iPhone app does while the ad plays

The mechanic is “screen hopping.” The iPhone app recognises the sound from the TV ad and matches it to predefined audio fingerprints. That timing tells the app exactly which character or moment is live in the commercial, so it can surface the right interactive content on your phone in real time.

What happens after you “grab” a character

Once a character lands on your iPhone, you interact with it away from the TV. You can trigger behaviours and mini-interactions, including singing into the phone to make characters react and dance. The TV spot becomes the gateway. The mobile experience becomes the engagement layer you keep.

Why this matters for interactive advertising

This is a clear step toward campaigns that treat broadcast as the launchpad and mobile as the control surface. When the second screen is tightly synchronised, you can design moments that feel native to the content people are already watching, rather than forcing a separate “go online later” call-to-action.

This is also not the first time an iPhone engagement model starts to bridge media and action. A related example uses a similar iPhone-led interaction pattern for coupons and augmented reality: location based augmented reality coupons.


A few fast answers before you act

What is “screen hopping” in advertising?

Screen hopping is when content “jumps” from one screen to another during a live experience. Here, the TV spot triggers synchronized content on an iPhone so viewers can capture and interact with elements of the ad.

How does the Honda Jazz app sync to the TV commercial?

The app uses audio recognition. It matches the ad’s sound to predefined audio patterns so it knows what is playing at any moment and can show the right character or interaction on the phone.

What is the value of a second-screen experience like this?

It extends a short broadcast moment into a longer engagement loop. The ad becomes a gateway. The phone becomes the interactive layer that continues before, during, and after the spot.

What should a brand get right to make this work?

Timing and simplicity. The sync must feel instant, the interaction must be obvious, and the “reward” for participating must be fun enough to carry beyond the TV moment.