Pizza Hut lets you order pizza from your shoes

Pizza Hut is the official pizza of the NCAA, a men’s basketball tournament known informally as March Madness and played each spring in the United States.

For last years tournament Pizza Hut created the world’s first shoe that ordered a pizza. Now to celeberate their second year as the official pizza of the NCAA, Pizza Hut, Droga5 and the Shoe Surgeon launched Pie Tops II, a limited-edition high top shoes that not only utilized your geolocation to order the current Pizza Hut deal at the press of a button, but also allowed users to pause the game while they received their delivery.

A TV ad has also been released to highlight the new pause feature of these newly relaunched Pie Top shoes…

Amazon Go was never about checkout

When Amazon Go surfaced, the headlines went straight to the obvious part. No cashiers. No checkout lines. Walk in, grab what you want, walk out.

It sounds like a stunt until you look at what it quietly challenges.

For decades, retail has been built around a fixed moment. The moment the customer stops. The moment the basket becomes a transaction. The moment the system catches up with reality.

Amazon Go takes that moment and tries to delete it.

Not by making checkout faster. By questioning whether checkout needs to exist as a separate step at all.

The real innovation is the part you don’t see

The experience is intentionally boring. That’s the point.

Nothing about the store screams “innovation” in the way tech demos usually do. There’s no “wow” screen at the end. No special ritual. No new behavior to learn. You behave like you always do. The store adapts around you.

That is the shift.

Amazon Go is less a store format and more a live system that tries to observe reality continuously. Who entered. What they picked up. What they put back. What they left with. Then reconciling all of that with identity and payment, without forcing you to participate in the confirmation step.

Retail has always relied on explicit confirmation. A barcode scan. A till. A receipt. A moment where the system can say, “Now we know.”

Amazon Go is testing something different. A world where the system is confident enough, early enough, that it doesn’t need to ask.

Why this matters beyond convenience

If this works, it changes the definition of “frictionless”.

Most retail innovation tries to shave seconds off steps. This tries to remove steps entirely. The customer doesn’t feel faster checkout. The customer feels absence. No queue. No interruption. No break in flow.

That absence is not just UX. It is a statement about operations.

Because once you remove checkout as a formal checkpoint, the store must become more precise everywhere else. The “truth” can’t be created at the end of the journey. It has to be maintained throughout it.

And that’s why Amazon Go is interesting. Not because it eliminates a job role, but because it attempts to turn physical retail into something closer to software. A continuous system. Not a set of steps.

The deeper takeaway

It’s tempting to reduce Amazon Go to a headline. “Checkout-free store.”

The bigger question is what it implies.

If one of the most established parts of retail can be treated as optional. If a moment that seemed unavoidable can be designed away. Then other “fixed” moments in customer journeys might be less fixed than we think.

Amazon Go is a reminder that sometimes innovation is not adding something new. It is removing something that no longer earns its existence.


A few fast answers before you act

What is Amazon Go?

Amazon Go is a retail concept that removes the traditional checkout step. The idea is that customers can enter, pick up items, and leave without stopping at a register.

What is the real innovation behind Amazon Go?

The real innovation is not “no cashiers”. It is a live system that tries to observe shopping behavior continuously and reconcile what happens in the store with identity and payment without requiring a checkout confirmation moment.

Why does removing checkout matter?

Checkout is one of retail’s most fixed moments. Removing it reframes convenience from speed to absence. No queue. No interruption. No break in flow.

What does Amazon Go suggest about customer experience design?

It suggests that the biggest experience gains may come from removing steps that no longer earn their existence, rather than optimizing them.

What is the key takeaway from Amazon Go in 2016?

Amazon Go challenges the assumption that checkout must exist as a separate step. It tests whether retail can move from a sequence of discrete moments to a more continuous system.

Coca-Cola: First Drinkable Advertising

You are looking at a Coke Zero ad on a billboard, on TV, in print, or even on radio. Instead of just watching it, you Shazam it. On your phone, Coke Zero appears to pour into a glass on-screen, and that moment converts into a free Coke Zero coupon you can redeem at select retail stores across the US.

The premise is blunt and smart. Many people think they know the taste of Coke Zero, but they actually do not. So Ogilvy & Mather creates a campaign where the quickest route from awareness to belief is not another claim. It is immediate trial.

How “drinkable” advertising is engineered

This execution turns Shazam into a universal call-to-action layer across media.

  • Any channel can trigger the experience. Billboard. TV. Print. Radio.
  • The smartphone becomes the conversion surface. Visual payoff first, then the coupon.
  • The coupon bridges straight into retail. “Try it now” becomes a physical action, not a brand sentiment.

The important part is not the novelty of animation. It is the end-to-end path from message to product-in-hand.

Why this works as shopper marketing, not just a stunt

The campaign is designed to reduce the classic friction points that kill trial.

  • No guessing what to do next. Shazam is the behaviour.
  • No abstract promise. The ad demonstrates “taste” by pushing you to the real thing.
  • No delayed gratification. The reward is immediate and concrete. A redeemable coupon.

It is experiential marketing that does not require a pop-up installation or a live event. The experience travels with the media buy.

In performance-led shopper marketing, the fastest path from awareness to belief is reducing trial friction and making redemption immediate.

The pattern to steal

If you are trying to drive trial at scale, this is a reusable model.

  1. Create a single interaction that works across channels.
  2. Use mobile to make the experience feel personal and immediate.
  3. Close the loop with a retail mechanic that is simple to redeem.

Do that well, and “engagement” stops being a vanity metric. It becomes a measurable bridge to purchase.


A few fast answers before you act

What makes this advertising “drinkable”?

Shazaming the ad triggers a mobile experience that ends in a free Coke Zero coupon. It is designed to turn exposure into real-world trial.

Why use Shazam in the first place?

It provides a consistent interaction across media formats, including channels where clickable links do not exist.

What business problem is this solving?

Driving immediate trial for a product where many people assume they already know the taste, but have not actually experienced it.

What is the key CX detail that makes it work?

A simple, familiar action. One step to trigger, then a clear reward that can be redeemed in-store.