Absolut Unique Access

In October, Klik (a chocolate snack) was the first brand to use WhatsApp to increase brand engagement amongst its teen audience.

Now a month later, Absolut Vodka in Argentina has decided to use WhatsApp as well. This time to invite people to an exclusive launch party. To build awareness and engagement with people in Buenos Aires, Absolut created “Sven the doorman”. Interested people had to then contact Sven via WhatsApp and convince him to give them access to the party. Since he was not easy to convince, the people had to become creative. The results…

Klik Chocolate: WhatsApp campaign

A teen adds “Klik Says” to a WhatsApp group chat. The group receives playful instructions in a Simon Says-style format, and the game turns the chat into a shared, social challenge.

The move. Using WhatsApp without buying media

Klik is a chocolate snack in Israel that wants to increase brand engagement amongst its teen audience. It goes to WhatsApp, the #1 teen platform in Israel. Since WhatsApp does not offer any media inventory, Klik and its agency Great Interactive build a format that works inside the product. A WhatsApp version of Simon Says.

How it works. One phone number, many groups

  • Klik publishes a dedicated phone number on its Facebook page.
  • Fans add Klik to their WhatsApp groups.
  • Once added, Klik runs the “Klick Says” game by sending tasks and prompts designed for teens to complete and share in the group.

Results. Participation and completion

Over 2000 teens participate in the Klick Says game, and 91% of them complete the provided tasks.

Why this pattern travels

This is a clean example of engagement design when the platform offers no traditional inventory. The brand does not “advertise” inside WhatsApp. It behaves like a participant with a repeatable game mechanic, shaped around the social unit that matters. The group chat.


A few fast answers before you act

What is the Klik WhatsApp campaign?
A teen engagement campaign in Israel that turns WhatsApp group chats into a Simon Says-style game called “Klick Says”.

Why does WhatsApp matter here?
It is positioned as the #1 teen platform in Israel, and it is where teen group behavior already happens.

How does Klik enter the experience?
Via a dedicated phone number shared on Facebook, which teens add to their WhatsApp groups.

What is the core mechanic?
A task-and-prompt loop, structured like Simon Says, that groups can complete together.

What are the reported results?
Over 2000 participants, with 91% completing the tasks.

Cheetahpult

In March I had written about how Google had inspired developers to convert mobile phones and tablets into remote controls for desktop browsers via a simple mobile URL.

Now Cheetos, an American brand of cheese-flavored puffed cornmeal snacks has successfully tapped this technology to engage with their viewers as they watch their regular TV commercial on YouTube.

Viewers watching the new Cheetos Mix-Ups ad on YouTube received a dual screen experience in which they could fling the new Cheetos Mix-Ups snacks from their phone into a video playing on their desktop. 😎

The campaign has successfully created a new way for people to engage with the ad and get to know the product’s new shapes and colors. As a result the video has already got 8.5 million views on YouTube and people who played the game stayed for an average of 7 minutes and 17 seconds, and flung an average of 56 Cheetos per game.

For the full experience don’t forget to visit the Cheetos YouTube Channel.