Virtual Fitting Room

One main problem with buying clothes online is that the consumers cannot experience the real fit of the clothes and because of that they don’t know how it looks on their bodies. So when the clothes do get delivered, they usually don’t fit right!

Fits.me, an Estonian company, has developed a Virtual Fitting Room with a special robotic mannequin that shifts its form to your body’s dimensions, thereby letting you see which size fits you best when shopping for clothes online.

Although there is only a male mannequin for now, they are planning to unveil a female version this November. For more information visit www.fits.me.

Orange UK: Singing Tweetagrams

When “say it on Twitter” becomes “say it in song”

Got a friend who needs cheering up? Or maybe you just want to tell them that you love them, miss them, or really like their new haircut. Now you can say it with Orange UK’s new singing tweetagram.

The mechanic: hashtags in, custom songs out

It works like this. You write the tweetagram message to someone, adding the hashtag #singingtweetagrams. Orange then picks the best ones and has the Rockabellas record the message in song within a few hours. Orange then uploads the song and tweets it to you with a link, so you can send it on to the person.

A tweetagram is a short message written in the native language of Twitter, then converted into a personalized media artifact that feels like it was made for one person.

In consumer social marketing, the strongest hashtag activations reward participation with a tangible output that people can share without extra explanation.

Why it works: the reward is the content

The clever part is that the prize is not a discount or a badge. The prize is the thing you actually want to share. A custom song is inherently gift-like, and it gives the sender social credit while giving the receiver a genuine moment.

This also reduces the usual user-generated content risk. Users write the raw line, but the brand controls selection, production, and final output quality.

When a brand turns a user’s message into a polished artifact and returns it quickly, it converts “engagement” into a keepsake. That creates higher motivation to participate and higher likelihood of forwarding.

The operational question: can Orange produce at internet speed?

The question will be whether they can keep up the pace set by Wieden + Kennedy in its Old Spice effort, which was described at the time as producing more than 180 videos in a couple days and pumping out responses nearly immediately.

That comparison matters because the magic is not only the idea. It is the turnaround time. If the lag feels slow, the moment passes and the sender stops feeling clever for trying.

What to steal if you want this to travel

  • Make the output unmistakably personal. Names, in-jokes, and direct address beat generic templates.
  • Return value fast. “Within hours” is part of the product, not a service detail.
  • Keep creation native. Let people use the platform behavior they already know. Here it is a tweet plus a hashtag.
  • Curate to protect quality. Selection is a feature. It keeps the final artifacts share-worthy and on-brand.

A few fast answers before you act

What is Orange UK’s Singing Tweetagrams campaign?

It is a Twitter-based activation where people post a message with #singingtweetagrams. Orange selects some messages and has the Rockabellas record them as short personalized songs, then sends the result back as a shareable link.

Why is “speed” so important in this format?

Because the sender’s motivation is tied to the moment. Fast turnaround keeps the interaction feeling live, current, and socially relevant.

What role does curation play in making it work?

Curation protects output quality and brand tone. Users provide raw inputs, but the brand controls which messages become finished content.

How is this different from typical user-generated content contests?

The reward is not external. The reward is the finished content itself, which is designed to be shared and kept.

What is the biggest execution risk?

Production bottlenecks. If demand outpaces recording capacity, turnaround slows and the concept loses the real-time feeling that drives participation.

Daffy’s: The Undressing Room

You are walking past a Daffy’s store window in Manhattan and it looks like a fashion show has moved onto the street. Models are inside the display. A crowd is outside. And the public is controlling what happens by text message.

Daffy’s is a fashion retailer from NYC. For their fall fashion launch, they created a street-level event that blended window shopping, a fashion show, and an interactive peep show to create live interaction from hundreds of passers-by for an entire day and night.

The idea was simple. Put great-looking models in the window with items from the new range. Ask the public at street level to text a special number for each model, requesting specific items to try on and then change out of. Each message was projected onto the store window, letting the crowd follow the conversation, while the models used phones to interact with people on the street.

In retail marketing where footfall competes with endless distractions, turning the storefront into a participatory stage can transform a shop window into a live media channel.

Why the mechanic pulls a crowd

The mechanism is a tight loop. You text. Your message appears publicly. The model responds with an immediate, visible action. That creates instant feedback, plus social proof, because everyone can see that participation changes the experience.

It also turns fashion into a game with a scoreboard you can read. The projected message stream makes the crowd feel like a single audience, not scattered individuals passing by.

What Daffy’s is really buying

This is not just “engagement” for its own sake. It is earned attention at street level, then a shareable story that travels beyond the location. The activation is designed to make people stop, watch, talk, and tell others to come over.

According to Daffy’s communications, more than 1,500 text messages were received between 6:00 p.m. and 9:30 p.m., and the event was suspended twice by NYC police due to crowd overflow impacting pedestrian and vehicle traffic. :contentReference[oaicite:0]{index=0}

What to steal for storefront and brand activations

  • Make the audience the controller. Participation should change something real, not just “send a message”.
  • Project the input publicly. Visibility creates social proof and gives bystanders a reason to join.
  • Design for fast feedback. The shorter the gap between action and response, the bigger the crowd gets.
  • Let the store be the medium. If the window is already the brand’s stage, use it as one.

A few fast answers before you act

What was Daffy’s “Undressing Room”?

A storefront window event where passers-by texted requests to models inside the window, and the messages were displayed publicly so the crowd could follow along in real time.

Why does projecting messages onto the window matter?

It turns private participation into a public feed. People see that the experience is live, and that others are actively shaping it, which increases curiosity and crowd growth.

What’s the core interaction design pattern here?

Public input plus immediate physical response. The text is the trigger. The window action is the payoff.

What makes this more effective than a normal fashion show?

Viewer control. People do not just watch. They influence what happens, and that makes them more likely to stay, share, and bring others.

What’s the biggest operational risk with this kind of activation?

Crowd control. If the moment works, it attracts more people than a normal storefront can safely handle, so permits and on-site management matter.