Burger King Burn that Ad

In Brazil, Burger King and ad agency David SP use augmented reality to “burn” competitors’ ads through consumers’ mobile phones. The reward is simple and immediate. Participate, and you earn a free Whopper.

Burger King expects to give away 500,000 Whoppers through the promotion, pushing more people to use Burger King Express, the service that lets customers pre-order food for pickup.

How “Burn that Ad” works

The mechanic turns rival advertising into a trigger. You point your phone at a competitor’s ad, the experience “burns” it in AR, and the payoff is a Whopper coupon. It is a direct, product-first incentive tied to a single action.

Why the reward is the strategy

This is not a brand-film play. It is a behavioural exchange. The customer does something specific in the moment, and Burger King pays them back with something they value immediately. That makes participation scalable beyond the novelty of AR.

The operational goal: Burger King Express

The giveaway is not only about footfall. It is designed to drive adoption of pre-order pickup via Burger King Express. The campaign builds a reason to try the service, not just the product.

What to steal

  • Turn a competitor’s presence into your acquisition trigger, without relying on complicated steps.
  • Keep the action simple and the reward tangible.
  • Link the incentive to an operational behaviour you want to scale, such as pickup pre-order adoption.

A few fast answers before you act

What is “Burn that Ad”?

A Burger King Brazil promotion that uses augmented reality to “burn” competitors’ ads on mobile phones and reward participants with a free Whopper.

What is the incentive?

A free Whopper, delivered via the promotion’s reward mechanic.

How many Whoppers does Burger King plan to give away?

500,000.

What business behaviour does it push beyond the giveaway?

Using Burger King Express to pre-order food for pickup.

The Troll Ad Button

To promote the new season of The Noite (a show hosted by one of Brasil’s most popular comedian), Publicis Brasil came up with a new button on YouTube. For the first time they created a campaign where people could choose between a “Skip Ad” and “Troll this ad” button. This tweak to the YouTube pre-roll ads resulted in 4 times more video views for the campaign.

McDonald’s Motobike Drive-Thru & Ice Coupons

imlovinit24 in Ho Chi Minh City: Motobike Drive-Thru as a Gift

In March, McDonald’s launched imlovinit24. It was framed as “24 gifts in 24 cities in 24 hours”, designed to make the brand feel present in real life, not just in feed. McDonald’s reported more than 40,000 #imlovinit mentions during the activity, described as roughly 850 times the daily average. The push was described as trending globally on Facebook and Twitter, and as the first time McDonald’s reached the top ten worldwide conversation volume on Twitter.

Rio’s “Melting” Ice Coupon: A Giveaway with a Timer

In the video, beachgoers in Rio de Janeiro get a surprise in the form of a slot machine. Press the button, get a chance to win a McDonald’s treat. To qualify, the participant completes a tiny social task, like taking a selfie or doing a quick dance. Winners receive a redeemable ice coupon that has to be rushed to the nearest McDonald’s before it melts. The reward is simple, but the countdown turns the giveaway into a story.

In global quick service restaurant marketing, the most effective experiential work turns a discount into a public moment that is easy to complete and obvious to film.

Where the shareability is engineered

Both activations run on the same engine. A clear action in public. A visible reward. A moment that finishes fast enough to feel impulsive. An activation is a time-bound experience designed to trigger participation and earned media. Because the instruction is self-explanatory and the payoff is immediate, people do it without needing persuasion, and bystanders can capture it without missing the punchline.

The Rio mechanic adds two multipliers. Light social risk (selfie or dance) and time pressure (redeem before it melts). Because the challenge raises arousal and the timer makes the outcome feel scarce, the participant has a reason to perform now, and the observer has a reason to record now. That is the mechanism-to-virality bridge.

The Ho Chi Minh City activation flips convenience into a “gift” that fits local mobility behavior. When the participation layer matches how people already move through the city, friction drops, completion rises, and the experience feels native rather than imported.

What the brand intent looks like in practice

Both ideas use a giveaway to buy more than reach. They create a short, filmable social proof moment that travels, while still pulling behavior toward stores. Rio hard-wires the visit via redemption. Ho Chi Minh City reframes drive-thru as a celebratory experience, which makes “convenience” feel like brand generosity instead of pure transaction.

Five moves to lift without copying the stunt

  • Make the mechanic legible in three seconds, without instructions, staff explanations, or signage paragraphs.
  • Keep participation frictionless. One button, one action, one outcome.
  • Make the reward feel earned through a tiny challenge, not a form, scan, or registration flow.
  • Use urgency only when it is visible and intuitive. “Melting” works because the timer needs no explanation.
  • Localize the participation layer, not the slogan. Build around real movement patterns, real places, and real habits.

A few fast answers before you act

Are these the same campaign?

No. They are two distinct McDonald’s activations tied to the broader #imlovinit idea, each with its own mechanic and film.

What is the core mechanic in Rio?

A slot-machine-style interaction plus a small social challenge, followed by a time-limited reward. The “melting” coupon forces immediate action and makes the moment worth filming.

What is the core mechanic in Ho Chi Minh City?

A motobike drive-thru activation framed as a “gift” inside the imlovinit24 concept of delivering 24 gifts in 24 cities in 24 hours.

What is the repeatable execution lesson across both?

Design a public moment with a self-explaining action, an immediate payoff, and a story that is obvious on camera without narration or context.