Burger King Burn that Ad

In Brazil, Burger King and ad agency David SP use augmented reality to “burn” competitors’ ads through consumers’ mobile phones. The reward is simple and immediate. Participate, and you earn a free Whopper.

Burger King expects to give away 500,000 Whoppers through the promotion, pushing more people to use Burger King Express, the service that lets customers pre-order food for pickup.

How “Burn that Ad” works

The mechanic turns rival advertising into a trigger. Here, the mechanic is one simple action that immediately returns a coupon reward. You point your phone at a competitor’s ad, the experience “burns” it in AR, and the payoff is a Whopper coupon. It is a direct, product-first incentive tied to a single action.

In quick-service restaurants, where choice is made in seconds, immediate incentives can shift behaviour faster than storytelling.

Why the reward is the strategy

This is not a brand-film play. It is a behavioural exchange. The AR effect is decoration. The engine is the immediate product reward tied to one action. The real question is whether your mechanic creates an immediate, low-friction exchange that makes a new behaviour worth trying. Because the reward is immediate and tied to one action, the AR burn becomes a conversion trigger rather than a gimmick. The customer does something specific in the moment, and Burger King pays them back with something they value immediately. That makes participation scalable beyond the novelty of AR.

Extractable takeaway: If you want people to adopt a new operational path, design a one-step exchange where the reward is immediate, tangible, and triggered by a single action.

The operational goal: Burger King Express

The giveaway is not only about footfall. It is designed to drive adoption of pre-order pickup via Burger King Express. The campaign builds a reason to try the service, not just the product.

What to steal

  • Make competitors the trigger: Turn a competitor’s presence into your acquisition trigger, without relying on complicated steps.
  • Keep it low-friction: Keep the action simple and the reward tangible.
  • Scale an operational behaviour: Link the incentive to an operational behaviour you want to scale, such as pickup pre-order adoption.

A few fast answers before you act

What is “Burn that Ad”?

A Burger King Brazil promotion that uses augmented reality to “burn” competitors’ ads on mobile phones and reward participants with a free Whopper.

What is the incentive?

A free Whopper, delivered via the promotion’s reward mechanic.

How many Whoppers does Burger King plan to give away?

500,000.

What is Burger King Express?

A Burger King service that lets customers pre-order food for pickup.

What business behaviour does it push beyond the giveaway?

Using Burger King Express to pre-order food for pickup.

The Noite: Troll Ad Button

To promote a new season of The Noite, Publicis Brasil plays directly with a habit online video has trained into everyone. Skip the ad and move on.

Instead of treating that skip as the enemy, the campaign introduces a second choice. Viewers can click either “Skip Ad” or “Troll this ad”. The “troll” option leads to an unexpected piece of content that stays connected to the original message, and the campaign claims the result was four times more views than comparable pre-roll.

Turning a skip moment into a choice

The mechanic is not more targeting or louder creative. It is viewer control at the exact moment attention usually collapses. If you want to leave, you can. If you want to “troll”, you get rewarded with a playful detour that still carries the show.

In online video advertising, where skippable formats condition people to minimize attention, a simple interactive choice can convert avoidance into participation.

Why it lands

This works because it admits the truth of the format. People dislike being delayed. So the campaign reframes the pre-roll as a game with an opt-out, not a lecture with a countdown. The second button also creates curiosity, because it promises a different outcome than the usual “wait or skip” loop, and curiosity is one of the few reliable reasons people volunteer attention.

Extractable takeaway: If your audience’s default behavior is to escape, build a choice that makes staying feel like a self-directed action, then pay it off immediately with content that still ladders back to the brand.

What the show is really optimizing

The stated win is views, but the deeper win is sentiment. The Noite positions itself as culturally fluent in the platform’s frustrations, and that makes the promotional message feel less like interruption and more like shared humor. It is a promotion that behaves like entertainment.

The real question is not how to stop people from skipping, but how to make the pre-roll moment feel worth choosing.

The smarter move is not to fight skip behavior. It is to design a branded detour that respects it.

What to borrow from the button logic

  • Design at the drop-off point. Put your idea where attention usually dies, not after it.
  • Offer a real opt-out. Interactivity only feels fair if “leave” is genuinely available.
  • Make the alternate path rewarding fast. The payoff has to arrive immediately or the trick reads as manipulation.
  • Keep it on-message. The detour can be weird, but it should still be clearly linked to the original proposition.

A few fast answers before you act

What is the “Troll Ad Button” idea in one line?

A skippable pre-roll that adds a second option, “Troll this ad”, so viewers choose a playful alternate experience instead of simply skipping.

Why is a second button more effective than a better pre-roll film?

Because it changes the relationship with the format. It turns the moment into a decision the viewer owns, which can trigger curiosity and voluntary attention.

What metric did the campaign claim?

That it generated four times more views than similar pre-roll executions.

What is the key risk with “interactive pre-roll” mechanics?

If the alternate option is not genuinely different or feels like a trick, viewers punish the brand with distrust and faster skipping next time.

When should you use this pattern?

When your audience already expects to skip, and your brand can credibly reward curiosity with content that feels entertaining and immediate.

McDonald’s Motobike Drive-Thru & Ice Coupons

imlovinit24 in Ho Chi Minh City: Motobike Drive-Thru as a Gift

In March, McDonald’s launched imlovinit24. It was framed as “24 gifts in 24 cities in 24 hours”, designed to make the brand feel present in real life, not just in feed. McDonald’s reported more than 40,000 #imlovinit mentions during the activity, described as roughly 850 times the daily average. The push was described as trending globally on Facebook and Twitter, and as the first time McDonald’s reached the top ten worldwide conversation volume on Twitter.

Rio’s “Melting” Ice Coupon: A Giveaway with a Timer

In the video, beachgoers in Rio de Janeiro get a surprise in the form of a slot machine. Press the button, get a chance to win a McDonald’s treat. To qualify, the participant completes a tiny social task, like taking a selfie or doing a quick dance. Winners receive a redeemable ice coupon that has to be rushed to the nearest McDonald’s before it melts. The reward is simple, but the countdown turns the giveaway into a story.

Where the shareability is engineered

Both activations run on the same engine. A clear action in public. A visible reward. A moment that finishes fast enough to feel impulsive. An activation is a time-bound experience designed to trigger participation and earned media. Because the instruction is self-explanatory and the payoff is immediate, people do it without needing persuasion, and bystanders can capture it without missing the punchline.

Extractable takeaway: If the action, reward, and ending are visible in one glance, people will participate without a pitch and record without a script.

The Rio mechanic adds two multipliers. Light social risk (selfie or dance) and time pressure (redeem before it melts). Because the challenge raises arousal and the timer makes the outcome feel scarce, the participant has a reason to perform now, and the observer has a reason to record now. That is the mechanism-to-virality bridge. It is the set of design choices that convert a simple mechanic into behavior people want to record and share.

The Ho Chi Minh City activation flips convenience into a “gift” that fits local mobility behavior. When the participation layer matches how people already move through the city, friction drops, completion rises, and the experience feels native rather than imported.

In global quick service restaurant marketing, the most effective experiential work turns a discount into a public moment that is easy to complete and obvious to film.

The real question is whether your activation creates a camera-ready moment people can finish in one breath and carry straight to a store.

What the brand intent looks like in practice

These are the kinds of activations worth doing when you need a giveaway to become a story that still pulls behavior toward stores.

Both ideas use a giveaway to buy more than reach. They create a short, filmable social proof moment that travels, while still pulling behavior toward stores. Rio hard-wires the visit via redemption. Ho Chi Minh City reframes drive-thru as a celebratory experience, which makes “convenience” feel like brand generosity instead of pure transaction.

Five moves to lift without copying the stunt

  • Make the mechanic legible in three seconds, without instructions, staff explanations, or signage paragraphs.
  • Keep participation frictionless. One button, one action, one outcome.
  • Make the reward feel earned through a tiny challenge, not a form, scan, or registration flow.
  • Use urgency only when it is visible and intuitive. “Melting” works because the timer needs no explanation.
  • Localize the participation layer, not the slogan. Build around real movement patterns, real places, and real habits.

A few fast answers before you act

Are these the same campaign?

No. They are two distinct McDonald’s activations tied to the broader #imlovinit idea, each with its own mechanic and film.

What is the core mechanic in Rio?

A slot-machine-style interaction plus a small social challenge, followed by a time-limited reward. The “melting” coupon forces immediate action and makes the moment worth filming.

What is the core mechanic in Ho Chi Minh City?

A motobike drive-thru activation framed as a “gift” inside the imlovinit24 concept of delivering 24 gifts in 24 cities in 24 hours.

What is the repeatable execution lesson across both?

Design a public moment with a self-explaining action, an immediate payoff, and a story that is obvious on camera without narration or context.

How do you adapt this without copying McDonald’s?

Keep the structure, not the props. Use one obvious public action, one immediate reward, and one reason to act now. Then fit the participation layer to how people already move through the place you are targeting.