NuFormer: Interactive 3D video mapping test

NuFormer, after executing 3D video mapping projections onto objects and buildings worldwide, adds interactivity to the mix in this test.

Here the spectators become the controller and interact with the building in real time using gesture-based tracking (Kinect). People influence the projected content using an iPad, iPhone, or a web-based application available on both mobile and desktop. For this test, Facebook interactivity is used, but the idea is that other social media signals can also be incorporated.

In large-scale public brand experiences, projection mapping becomes more than spectacle when it gives the crowd meaningful viewer control instead of a one-way show.

From mapped surface to live interface

Projection mapping usually works like a film played on architecture. This flips it into a live system. The building is still the canvas, but the audience becomes an input layer. Gesture tracking drives the scene changes, and second-screen control extends participation beyond the people standing closest to the sensor.

Standalone takeaway: Interactive mapping is most compelling when the control model is instantly legible (wave, move, tap) and the projection responds quickly enough that people trust the cause-and-effect.

Why the “crowd as controller” move matters

Interactivity changes what people remember. A passive crowd remembers visuals. An active crowd remembers ownership. The moment someone realises their movement, phone, or social input changes the facade, the projection stops being “content” and becomes “play.”

That also changes the social dynamics around the installation. People look for rules, teach each other controls, and stick around to try again. The result is longer dwell time and more organic filming, because participation is the story.

What brands can do with this, beyond a tech demo

As described in coverage and in NuFormer’s own positioning, branded content, logos, or product placement can be incorporated into interactive projection applications. The strategic upside is that you can design a brand moment that is co-created by the crowd, rather than merely watched.

When social signals are part of the input (Facebook in this case), the experience can also create a bridge between the physical venue and online participation. That hybrid loop is where campaigns can scale.

What to steal for your next mapping brief

  • Pick one primary control. Gesture, phone, or web. Then add a secondary layer only if it increases participation rather than confusion.
  • Make feedback immediate. The projection must respond fast or people assume it is fake or broken.
  • Design for “spectator comprehension.” Bystanders should understand what changed and why, from a distance.
  • Use social inputs carefully. Keep the mapping between input and output obvious so it feels fair, not random.
  • Plan for crowd flow. Interactive mapping is choreography. Sensors, sightlines, and safe space matter as much as visuals.

A few fast answers before you act

What is “interactive projection mapping” in this NuFormer test?

It is 3D projection mapping where the projected content changes in real time based on audience input. Here that input includes Kinect gesture tracking plus control via iPad, iPhone, and web interfaces.

Why add phones and web control when you already have gesture tracking?

Gesture tracking usually limits control to people near the sensor. Second-screen control expands participation to more people and enables a clearer “turn-taking” interaction model.

How does Facebook interactivity fit into a projection experience?

It acts as an additional input stream, letting social actions influence what appears on the building. The key is to make the mapping from social action to visual change understandable.

What is the biggest failure mode for interactive mapping?

Latency and ambiguity. If the response is slow or the control rules are unclear, crowds disengage quickly because they cannot tell whether their input matters.

What should a brand measure in an interactive mapping activation?

Dwell time, participation rate (people who trigger changes), repeat interaction, crowd size over time, and the volume and quality of user-captured video shared during the event window.

Mercedes-Benz: Tweet-Fueled Road Trip Race

In February this year four two-person teams left four cities, Chicago, Los Angeles, New York City, and Tampa Bay, to goto Dallas, Texas in a custom-designed Mercedes-Benz car that was fuelled by Twitter.

Of course the cars were not physically running on tweets, but virtually they were. The reason for Mercedes-Benz saying that the race was “Tweet-Fueled” was because each of the four teams had to get the support of their home cities to drum up enough support on Twitter to get them to the finish line in Dallas.

In the end the campaign had almost 30,000 active participants with over 72,000 Facebook Fans and 77,000 Twitter Followers who generated over 150,000+ tweets to power the cars. The campaign videos generated about 2 million views, while the twitter reach pushed over the 25 million mark.

Why “tweet-fueled” is more than a gimmick

The smart move is that social support is not commentary. It is the engine of progress. That turns spectators into participants, because every tweet has a clear meaning. It helps your team move.

  • Clear cause and effect. Tweets translate into distance and momentum.
  • City pride as a driver. Chicago vs LA vs NYC vs Tampa gives the story a natural rivalry.
  • Built-in recruiting. Teams need their cities, so they recruit friends to contribute.

How the campaign design created scale

The structure is simple. Four teams. One destination. A visible race. But it is the social mechanics that create the volume.

  1. Teams need advocates. Supporters feel like they are part of the outcome.
  2. Progress is trackable. People return when they can see movement and standings.
  3. Video extends the narrative. Moments from the road give the audience something to share beyond the scoreboard.

In real-time social entertainment, participation scales when the audience can visibly change the outcome, not just comment on it.

What to take from this if you build real-time social campaigns

  1. Make participation meaningful. If the social action changes the outcome, people care more.
  2. Create teams and identity. Groups recruit. Individuals browse.
  3. Design a visible progress loop. Standings and milestones keep engagement alive.
  4. Use content to refresh attention. Videos give people new reasons to re-share and re-engage.

A few fast answers before you act

What was the Mercedes-Benz Tweet-Fueled race?

It was a social-powered race where four teams drove from Chicago, Los Angeles, New York City, and Tampa Bay to Dallas, and their progress was powered virtually by Twitter support from their home cities.

Why were the cars called “tweet-fueled”?

Not because tweets powered engines physically, but because tweets served as the mechanism that enabled teams to accumulate the support needed to reach the finish line.

What were the reported results?

Almost 30,000 active participants, over 72,000 Facebook fans, 77,000 Twitter followers, more than 150,000 tweets, about 2 million video views, and Twitter reach exceeding 25 million.

Why does the city-based structure matter?

It creates rivalry and pride, which motivates supporters to participate and recruit others to help their team advance.

What is the transferable lesson?

If you can turn social activity into measurable progress toward a clear goal, you can convert audience attention into sustained participation.

Multiple Girlfriends App

Ogilvy Tunisia has created an Axe Facebook app that uses the relationship status update feature to allow people to be in a “relationship” with 100’s of girls at once. When people click on the relationship update link, they are taken to the Axe Facebook app page that allows people to also install the custom relationship app. 😎