Honda – The Other Side

Car brands are always trying to show that their cars have different sides to their personalities, sporty vs reliable, safe vs cool, etc. What makes Honda’s latest effort unique is its YouTube video. By simply holding down the “R” key on the keyboard, the viewer can instantly switch between two different videos.

To execute this innovation, Wieden & Kennedy London had to create two storylines, one of an easygoing Dad doing the school run and the second as an undercover cop posing as a getaway driver. Both of which were then expertly mirrored with contrasting style and tone. The interactive experience was then put together by Stinkdigital at Honda’s YouTube Channel.

Why the mechanic matters more than the novelty

The “hold R to switch” idea is a simple interaction, but it changes how you watch. You are not just viewing a story. You are actively comparing two versions of the same moment, in real time.

  • One scene, two meanings. The mirrored structure makes contrast instantly legible.
  • Viewer control. You control the cut, which increases attention and repeat viewing.
  • Storytelling as product proof. Different “sides” of a car become a narrative device, not a claim.

Execution discipline: mirrored scenes, opposite tone

This only worked because the two storylines were designed to align. Timing, framing, and beats had to match so the switch felt seamless, not like two unrelated edits.

The payoff is that contrast becomes the hero. Calm family routine vs high-pressure escape. The same underlying vehicle context. Two different emotional reads.

What to take from this if you build interactive brand content

  1. Make the interaction explain itself. If the mechanic needs instructions, you lose momentum.
  2. Design for replay. The best interactive films reward going back and re-watching with intent.
  3. Let structure carry the message. When the format proves the point, you do not need heavy-handed copy.
  4. Keep the tech invisible. Viewers remember the feeling of control and contrast, not the implementation details.

A few fast answers before you act

What is Honda “The Other Side”?

It is an interactive film experience where viewers can switch between two parallel storylines by holding down the “R” key.

What are the two storylines?

One follows an easygoing Dad doing the school run. The other follows an undercover cop posing as a getaway driver, with both narratives mirrored scene-by-scene.

Why is the “hold R to switch” mechanic effective?

It gives the viewer control and makes the contrast immediate. That active comparison increases attention, engagement, and replays.

Who created the work?

Wieden & Kennedy London created the two mirrored storylines, and Stinkdigital put the interactive experience together on Honda’s YouTube Channel.

What is the transferable lesson for digital teams?

If you can express your message through an interaction that is instantly understandable, the format itself becomes the persuasion.

Video Campaigns: When the Player Is Message

Two videos that did not just play, they proved the point

In digital marketing, video innovation rarely comes from “better footage”. It comes from changing how the viewer experiences the message. These two campaigns are clean examples of that approach.

In the last week or so I came across two campaigns that used video to innovatively deliver their message.

Volkswagen Hidden Frame – using the YouTube play bar as the story

The Volkswagen Side Assist feature helps drivers avoid accidents by showing other vehicles when they are in the side mirror’s blind spot.

To drive home the message, AlmapBBDO developed a film that used YouTube’s play bar to show the difference the VW Side Assist made in people’s lives.

No Means No – a player that interrupts denial

Amnesty Norway, in an attempt to change the Norwegian law on sexual assault and rape, developed a film that used a custom video player to pop up the key message.

The campaign was a success and the law was about to change as a direct consequence of the campaign.

Why interface-led video lands harder

Both ideas shift the viewer from passive watching to active noticing.

Volkswagen used a familiar interface to make a safety benefit visible in the moment. Amnesty used an interface interruption to force the key message to be seen, not skipped. In both cases, the “player” stopped being furniture and became the persuasion device.

In digital storytelling, interface design becomes a competitive advantage when it shapes what the viewer notices and cannot easily skip.

What these campaigns were really trying to achieve

The business intent was not “engagement” as a vanity metric. It was message delivery with minimal loss.

Volkswagen aimed to make an invisible feature feel tangible and memorable. Amnesty aimed to change perception and behavior at the cultural level, and the player design reinforced that urgency by refusing to be background noise.

What to steal from player-hacking storytelling

  • Use the interface as evidence. When the message is hard to show, let the UI demonstrate it.
  • Design for the skip reflex. If your message is often ignored, build an experience that makes ignoring harder.
  • Keep viewer control intentional. Interactivity works when it serves comprehension, not novelty.
  • Make the “point” happen inside the viewing moment. Do not rely on a voiceover claim when the experience can prove it.

A few fast answers before you act

What is an “interface-led” video campaign?

A campaign where the video player experience. The progress bar, overlays, or controls. Is part of the storytelling, not just the container.

How did Volkswagen Hidden Frame use YouTube differently?

It used YouTube’s play bar as a narrative device to demonstrate the value of Side Assist, making the benefit feel visible rather than described.

What did Amnesty Norway’s No Means No change about the player?

It used a custom video player that surfaced the key message via a popup, ensuring the point was encountered during playback.

Why do these ideas work better than a standard film in some cases?

Because they reduce message loss. The viewer is guided to notice the point through the viewing mechanics, not just the content.

What is the practical takeaway for brands?

If your message is often missed, redesign the viewing experience so the message is structurally harder to ignore and easier to understand.

Ford Escape Routes

Ford wanted to launch the new Escape in a way that would give people something they had never experienced before in branded entertainment. Billed as an industry first, Ford took the small screen to the second screen by combining TV with social media and mini-gameplay to create a prime time Social TV show called Escape Routes.

Six teams took on daredevil stunts while enlisting online fans as Virtual Teammates (VTMs), whose real-time support helped determine who crossed the finish line each week. Viewers did not just watch. They participated, recruited, chatted, and played along, with the online layer shaping outcomes and amplifying the show’s moments.

How the mechanic works

Escape Routes is structured like a competitive reality series. The TV episode delivers the narrative and the physical challenge. The second screen delivers the leverage. Fans act as VTMs and influence teams through live participation, social activity, and interactive challenges running alongside the broadcast.

The “branded” part is not only the vehicle on screen. The product story gets embedded into the stunts, the travel, and the weekly goals, so the car becomes the enabling tool inside the format, not a separate ad break.

In mass-market automotive launches, Social TV formats can convert broadcast reach into participation, and participation into measurable signals of demand.

Why it lands

It gives people viewer control without asking them to leave the entertainment. Participation is optional, but the invitation is clear and time-boxed. If you want to help your team, you can. If you want to just watch the show, you still get a complete experience.

It also creates a natural social engine. Teams are selected and rewarded for building a following, so they have an incentive to mobilize fans every week. That turns the audience into a distribution channel, not a passive rating.

What the brand is really buying

The business intent is pre-launch momentum at scale. A primetime run delivers reach. The second-screen layer delivers engagement, social lift, and a sustained reason to talk about the Escape over multiple weeks.

In Ford’s own reporting at the time, the social buzz was described as exceeding benchmarks, including a reported 1,033% increase in @FordEscape Twitter followers and a 50% increase in Facebook Likes.

Later trade coverage around awards credited Escape Routes with broader volume metrics across the run, including 7.65 million viewers, 64 million Facebook impressions, more than 65,000 Facebook Likes, and 3.4 million incremental user-generated video views, alongside the claim that it boosted share of voice in the small SUV segment with large-scale social activity.

What to steal if you want “reach plus action”

  • Design a format where the audience can matter. If participation cannot change anything, it will not sustain across weeks.
  • Make the second screen additive, not distracting. Keep actions short, timed, and tied to moments people already care about.
  • Give participants a role name. “Virtual Teammates” is a simple identity hook that makes participation feel legitimate.
  • Build weekly arcs. Multi-episode structure creates repeat engagement and compounding social momentum.

A few fast answers before you act

What is a Social TV show in marketing terms?

A Social TV show is a broadcast format that is designed to be experienced with a second screen, where social participation and interactive actions are part of the content loop, not a separate campaign layer.

What does “second screen” mean here?

It means the viewer uses a phone, tablet, or laptop while watching TV, and that device provides live interactions like voting, mini-games, chats, or challenges that are synchronized to the broadcast.

Why do “virtual teammate” mechanics work?

They turn spectators into contributors. Helping a team win creates emotional investment, repeat behavior, and social recruiting, because your participation has a clear purpose.

What is the biggest failure mode of second-screen activations?

Over-complexity. If the interaction takes too long, needs too much explanation, or competes with the main story, people drop it and the second screen becomes noise.

What metrics matter beyond views?

Registration and repeat participation per episode, share of voice during airtime windows, audience conversion into followers or opted-in communities, and any downstream indicators tied to shopping intent.